Devil May Cry 3: Dante's Awakening: Difference between revisions
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==The gallery== | |||
<gallery> | |||
File:Devil_May_Cry_3_Dantes_Awakening_Forum_1.jpg|Devil May Cry 3: Dante's Awakening (SLES 53038) | |||
</gallery> | |||
{{Devil May Cry series}} | {{Devil May Cry series}} |
Revision as of 09:57, 10 December 2014
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
|
0.9.8 | GSDX r4600 |
|
BIOS: USA v02.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU Flag Hack., 50-60/60FPS, fine with 2x native res. | Machina |
Known Issues
Graphic Bugs
- Status: Active
- Type: Minor
- Description: Bad post-processing causes blurring and bad colors.
- Workaround: Use Software Mode (F9) or a revision of GSdx like r4787 or newer. May also need Offset Hack enabled in GSdx.
Mission 18
- Status: Active
- Type: Serious
- Description: Can't enter some doors in Mission 18
- Workaround: Set the EE Round Mode to "Nearest"
The gallery
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Devil May Cry 3: Dante's Awakening (SLES 53038)
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