Devil May Cry 2: Difference between revisions

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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65232 <small>(Dante Disc)</small><br />SLPM-65233 <small>(Lucia Disc)</small><br />SLPM-61037 <small>(Taikenban, Demo)</small><br />SLPM-61043 <small>(Trial)</small><br />SCCS-40002 <small>(Disc 1)</small><br />SCCS-40003 <small>(Disc 2)</small><br />SLKA-25012 <small>(Dante Disc)</small><br />SLKA-25013 <small>(Lucia Disc)</small>
|serialsNTSCJ      = SLPM-65232 <small>(Dante Disc)</small><br />SLPM-65233 <small>(Lucia Disc)</small><br />SLPM-61037 <small>(Taikenban, Demo)</small><br />SLPM-61043 <small>(Trial)</small><br />SCCS-40002 <small>(China, Disc 1)</small><br />SCCS-40003 <small>(China, Disc 2)</small><br />SLKA-25012 <small>(Korea, Dante Disc)</small><br />SLKA-25013 <small>(Korea, Lucia Disc)</small>
|CRCsNTSCJ        = 08995DEE<br />66DE5973 <small>(Korea (Dante and Lucia)</small>
|CRCsNTSCJ        = 08995DEE<br />66DE5973 <small>(Korea, Dante and Lucia)</small>
|releasedateNTSCJ  = January 30, 2003<br />June 2, 2003 <small>(Korea)</small>
|releasedateNTSCJ  = January 30, 2003<br />June 2, 2003 <small>(Korea)</small><br />April 24, 2004 <small>(China)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =  
|linuxstatusNTSCJ  =  
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{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-K
|Region=NTSC-U/NTSC-K
|OS=Windows 8.1, x64
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
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* SPU2-X
* SPU2-X
* LilyPad
* LilyPad
|Comments=This game can even make money on weak PCs. Runs at full speed of 1620p (3K) 60 FPS, no brakes, bugs or freezes. This was my first game on this emulator.  
|Comments=Europe v02.00(14/06/2004), This game can even make money on weak PCs. Runs at full speed of 1620p (3K) 60 FPS, no brakes, bugs or freezes. This was my first game on this emulator.  
|Tester=Chern40+7
|Tester=Chern40+7
}}
}}
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|IssueLevel=0
|IssueLevel=0
|Description=If you play this game in software mode, the graphics will become like PlayStation 1, that is, pixels characters.
|Description=If you play this game in software mode, the graphics will become like PlayStation 1, that is, pixels characters.
|Workaround=Use Hardware Mode.
|Workaround=Use Hardware mode.
<spoiler show="Pixel graphics" hide="Hide">
<spoiler show="Pixel graphics" hide="Hide">
<gallery widths="175px" heights="100px">
<gallery widths="175px" heights="100px">
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Devil_May_Cry_2-chern40+7.jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
Devil_May_Cry_2-chern40+7.jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
Devil_May_Cry_2-chern40+7(1).jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
Devil_May_Cry_2-chern40+7(1).jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
Devil_May_Cry_2-chern40+7(4).jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
Devil_May_Cry_2-chern40+7(2).jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
Devil_May_Cry_2-chern40+7(2).jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
Devil_May_Cry_2-chern40+7(3).jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
Devil_May_Cry_2-chern40+7(3).jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch
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