Detonator: Difference between revisions
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(Added a testing entry for PAL and changed its status from 1 to 2. Also added some info about the PAL/NTSC switch.) |
(Source redump, unconfirmed) |
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Line 11: | Line 11: | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/566114-detonator Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/566114-detonator Link] | ||
|numberofplayers = 2 | |numberofplayers = 2 | ||
|japanese = SLPM-62157 | |japanese = SLPM-62157 & SLPM-60157 | ||
|english = SLES-52041 | |english = SLES-52041 | ||
|widescreenpatch = 1 | |widescreenpatch = 1 | ||
Line 24: | Line 24: | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-62157 | |serialsNTSCJ = SLPM-62157<br />SLPM-60157 <small>(Demo, Taikenban)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = March 20, 2002 | |releasedateNTSCJ = March 20, 2002 |
Revision as of 10:18, 31 January 2021
Developer(s): Kaze
Publisher(s): Kadokawa (JP), Midas Interactive Entertainment (EU)
Genre: Puzzle
Wikipedia: Link (Japanese)
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
0.9.4 | ZeroGS KOSMOS 0.96.4 |
|
BIOS: USA v01.60, Last tested with PCSX2 0.9.4 with complains of missing GFX. Unknown status with 0.9.8 or newer. | Machina |
PAL | Windows 10 Pro 64-bit |
|
v1.7.0 (dev-59) | GSdx 1.2.0
<spoiler show="Settings" hide="Hide">
</spoiler> |
|
BIOS: USA v02.30, Preset: 3 (Balanced). Goes ingame and runs perfectly stable at full speed. I have played through the first couple of levels and didn't run into any issues. See my video here. | TomBoss |
Trivia
- Original names: ビルバク (SLPM-62157)
- Also known as Buile Baku (JP), Buile Baku: Neo Trance Puzzle Game (JP)
- PAL version is able to switch between 50Hz(PAL) and 60Hz(NTSC) at the start of the game
The gallery
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Detonator (SLES 52041)