Destroy All Humans!: Difference between revisions
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* Runs fine in hardware mode at 3x upscale. Skipdraw 5 needed in this mode. Check [[Destroy All Humans!#Known Issues|known issues]]. | * Runs fine in hardware mode at 3x upscale. Skipdraw 5 needed in this mode. Check [[Destroy All Humans!#Known Issues|known issues]]. | ||
* Software mode has no graphical issues. The game is fully playable. Be aware that sw mode is highly demanding. With above PC specs it uses around 70% CPU power! Can get slowdowns in intense fightings. | * Software mode has no graphical issues. The game is fully playable. Be aware that sw mode is highly demanding. With above PC specs it uses around 70% CPU power! Can get slowdowns in intense fightings. | ||
* UNCONFIRMED: Allegedly, people having trouble with game resolution in PAL version should choose the 60Hz option. | |||
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* '''Solution:''' Do not use progressive scan or use software mode. | * '''Solution:''' Do not use progressive scan or use software mode. | ||
*(Separate Tester) Above issue not found, used Progressive Scan, and no problems at all. Also, it seems that the game gets blurrier when you use PS, so I recommend not using it at all, and if the above issue is true, doubly so. Still need to use Skipdraw 5 or Software mode though. | *(Separate Tester) Above issue not found, used Progressive Scan, and no problems at all. Also, it seems that the game gets blurrier when you use PS, so I recommend not using it at all, and if the above issue is true, doubly so. Still need to use Skipdraw 5 or Software mode though. | ||
==Also see== | ==Also see== | ||
[[Destroy All Humans! 2]] | [[Destroy All Humans! 2]] |