Destroy All Humans!: Difference between revisions

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|Status=2
|Status=2
|Region=PAL
|Region=PAL
|OS=Solus
|OS=Solus, kernel 5.0.16
|CPU=Intel Core i5-4570 CPU @ 3.20GHz
|CPU=Intel Core i5-4570 CPU @ 3.20GHz
|GPU=NVIDIA GeForce GTX 650
|GPU=NVIDIA GeForce GTX 650 2 GB
|Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/075a9f38ed8ad0044c798415284cb235e8dee378 075a9f3])
|Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/075a9f38ed8ad0044c798415284cb235e8dee378 075a9f3])
|Graphics=GSdx 1.1.0 AVX2
|Graphics=GSdx 1.1.0 AVX2
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Software)
* Renderer: OpenGL (Software)
* Extra rendering threads: 3
* Edge Anti-aliasing: On
* Mipmapping: On
</spoiler>
</spoiler>
|Sound=
|Sound=
ninja
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