Destroy All Humans!: Difference between revisions

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{{Issue
{{Issue
|IssueName=Shadow like glitch
|IssueName=Shadow like glitch
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=In-game a sort of "shadow" is on the screen, but blocky showing vague things of the environment. The glitch is present entire game.
|Description=In-game a sort of "shadow" is on the screen, but blocky showing vague things of the environment. The glitch is present entire game.
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{{Issue
{{Issue
|IssueName=Progressive mode kills menu usage
|IssueName=Progressive mode kills menu usage
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=Switching progressive scan on, cripples the semi transparent menu usage. It makes the game use insane amount of PC resources. eg. "60Hz warning" and "load game, new game" option at the beginning, pause menu during gameplay. Problem only exists when Skipdraw 5 is is off.
|Description=Switching progressive scan on, cripples the semi transparent menu usage. It makes the game use insane amount of PC resources. eg. "60Hz warning" and "load game, new game" option at the beginning, pause menu during gameplay. Problem only exists when Skipdraw 5 is is off.
ninja
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