Def Jam Vendetta: Difference between revisions

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(Game description and info courtesy of www.gamefaqs.com, info contributor(s): Tokimasa, NostalgicX, Black Rabite, Mookiethebold, Blueberry Buttface, LordAndrew, oliis)
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|image            = Def_Jam-Vendetta.jpg
|image            = Def_Jam-Vendetta.jpg
|caption          =
|caption          =
|developer        = AKI Corporation
|developer        = [[Aki|Aki Corp.]]
|publisher        = EA Sports BIG
|publisher        = [[Electronic Arts|EA Sports Big]] (US), [[Electronic Arts]] (EU, JP)
|genre            = Fighting
|genre            = Sports
|gameinfo          = It's been three years since D-Mob chased you out of the New York fight circuit and you swore you'd never go back. Now your pal Manny is in trouble, and he needs you to bail him out. Your only chance to get the money is to settle a score with the Def Jam crew, including DMX, Ludacris, Joe Budden, and Method Man. While listening to the tracks and beats from Def Jam artists, you can fight or play as over 40 combatants, each with special moves, combos, and taunts.<br />
|gameinfo          = It's been three years since D-Mob chased you out of the New York fight circuit and you swore you'd never go back. Now your pal Manny is in trouble, and he needs you to bail him out. Your only chance to get the money is to settle a score with the Def Jam crew, including DMX, Ludacris, Joe Budden, and Method Man. While listening to the tracks and beats from Def Jam artists, you can fight or play as over 40 combatants, each with special moves, combos, and taunts.<br />
Players can win in one of three ways; pin, submission or KO. Pins are done by pinning the opponent for 3 seconds before he can kick out. The player can trap opponents in holds that gradually weaken one of their body parts (head, body, legs and arms). This hold can be broken by touching the ropes. If one of those gauges reaches empty, the bones get broken and that player automatically loses. Players can attack their opponent to build up a power gauge, letting them activate 'Blazin' mode. If the player successfully grabs an opponent in this state, he can perform a special move. If the opponent's health is low enough, they will be KO'd.
Players can win in one of three ways; pin, submission or KO. Pins are done by pinning the opponent for 3 seconds before he can kick out. The player can trap opponents in holds that gradually weaken one of their body parts (head, body, legs and arms). This hold can be broken by touching the ropes. If one of those gauges reaches empty, the bones get broken and that player automatically loses. Players can attack their opponent to build up a power gauge, letting them activate 'Blazin' mode. If the player successfully grabs an opponent in this state, he can perform a special move. If the opponent's health is low enough, they will be KO'd.
|wikipedia        = [http://en.wikipedia.org/wiki/Def_Jam_Vendetta Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Def_Jam_Vendetta Link]
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/def-jam-vendetta Metacritic]
|reviewscore      = 80/100
|gamefaqslink      = [http://www.gamefaqs.com/ps2/562456-def-jam-vendetta Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/562456-def-jam-vendetta Link]
|numberofplayers  = 4
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/def-jam-vendetta Metacritic]|80/100}}
|japan_rating      = B
|japan_rating      = B
|eu_rating        = 16+
|eu_rating        = 16+
|ko_rating        = 15
|na_rating_text    = Strong Language, Strong Lyrics, Suggestive Themes, Violence
|na_rating_text    = Strong Language, Strong Lyrics, Suggestive Themes, Violence
|na_rating        = T
|na_rating        = T
|multitap          = 1
|multitap          = 1
|japanese          = SLPS-25275
|japanese          = SLPS-25275 &  SLPM-65802 &  SLPM-55001
|english          = SLES-51479 & SLUS-20639 & SLUS-29047
|english          = SLES-51479 & SLUS-20639 & SLUS-29047 & SLUS-20639GH & SLES-51645
|widescreenpatch  = 1
|korean            = SLKA-25053
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20639<br />SLUS-20639GH <small>(Greatest Hits)</small><br />SLUS-29047 <small>(Demo)</small>
|serialsNTSCU      = SLUS-20639<br />SLUS-20639GH <small>(Greatest Hits)</small><br />SLUS-29047 <small>(Demo)</small>
|CRCsNTSCU        =
|CRCsNTSCU        = 4042248C
|releasedateNTSCU  = March 31, 2003<br />2006 <small>(Greatest Hits)</small>
|releasedateNTSCU  = March 31, 2003<br />2006 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-51479
|serialsPAL        = SLES-51479<br />SLES-51645 <small>(Demo)</small>
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = May 23, 2003
|releasedatePAL    = May 23, 2003
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25275<br />SLPM-65802 <small>(EA Best Hits)</small><br />SLPM-55001 <small>(EA:SY! 1980)</small>
|serialsNTSCJ      = SLKA-25053 <small>(Korea)</small><br />SLPS-25275<br />SLPM-65802 <small>(EA Best Hits)</small><br />SLPM-55001 <small>(EA:SY! 1980)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = August 21, 2003<br />November 11, 2004 <small>(EA Best Hits)</small><br />May 29, 2008 <small>(EA:SY! 1980)</small>
|releasedateNTSCJ  = May 15, 2003 <small>(Korea)</small><br />August 21, 2003<br />November 11, 2004 <small>(EA Best Hits)</small><br />May 29, 2008 <small>(EA:SY! 1980)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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== Trivia ==
== Trivia ==
* Original names: '''Def Jam Vendetta''' (SLPS-25275), '''EA BEST HITS DEF JAM VENDETTA''' (SLPM-65802), '''EA:SY!1980 Def Jam ヴェンデッタ''' (SLPM-55001), '''デフジャム ヴァンデッタ''' (SLPS-25275)
* Original names: '''デフジャム ヴァンデッタ''' (SLPS-25275) & (SLPM-65802) & (SLPM-55001), '''데프잼: 언더그라운드 파이팅''' (SLKA-25053)




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