Darkwatch: Difference between revisions

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|Revision=1.6.0-1 Compiled May 28th 2020
|Revision=1.6.0-1 Compiled May 28th 2020
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
** 4x Internal Resolution (2K/1440p)
** 4x Internal Resolution (2K/1440p)
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X-Dev 2.0.0
* SPU2-X-Dev 2.0.0
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|Revision=1.7.0-dev-154-g543bb2270 Compiled August 8th, 2020
|Revision=1.7.0-dev-154-g543bb2270 Compiled August 8th, 2020
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0
|Graphics=GSdx (GCC 10.1.0 AVX2/AVX2) 1.2.0
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
** 4x Internal Resolution (2K/1440p)
** 4x Internal Resolution (2K/1440p)
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X-Dev 2.0.0
* SPU2-X-Dev 2.0.0
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}}
}}


{{Issue
|IssueName=FMVs can have screen tearing
|IsFixed=0
|IssueLevel=0
|Description=Early parts of FMVs can have screen tearing artifacts not present on original hardware. [https://forums.pcsx2.net/Thread-Darkwatch-Screentearing-in-FMVs [1<nowiki>]</nowiki>]
|Workaround=None.
}}
==Fixed Issues==


{{Issue
{{Issue
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|IssueLevel=1
|IssueLevel=1
|Description=The game crashes/CTD's at the end of the mission.
|Description=The game crashes/CTD's at the end of the mission.
|Workaround=Update to latest 1.7.0-git version.
|Workaround=Update to latest 1.7.0-Git version.
}}
}}


{{Issue
|IssueName=FMVs can have screen tearing
|IsFixed=0
|IssueLevel=0
|Description=Early parts of FMVs can have screen tearing artifacts not present on original hardware.[https://forums.pcsx2.net/Thread-Darkwatch-Screentearing-in-FMVs [1<nowiki>]</nowiki>]
|Workaround=None
}}


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Darkwatch-SLUS-21042-U--29488 Darkwatch (SLUS 21042) (U)]}}
*[http://forums.pcsx2.net/Thread-Darkwatch-SLUS-21042-U--29488 Darkwatch (SLUS 21042) (U)]}}
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