Dark Cloud 2

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Dark Cloud 2
Dark Cloud 2.jpg
North American box art for Dark Cloud 2 (also known as Dark Chronicle in Europe)
Region NTSC-U:
Serial numbers: SCUS-97213
Release date: February 17, 2003
CRCs: 1DF41F33
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: September 12, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Release date: November 28, 2002
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Level-5
Genre: Role Playing Game (RPG)
Wikipedia: Wikipedia
Game review links: GameSpot
Game review score: 87/100 (Metacritic)
Game description: Dark Chronicle (ダーククロニクル Dāku Kuronikuru), released as Dark Cloud 2 in North America, is a role-playing video game for the PlayStation 2 video game console. It is the sequel to Dark Cloud, and features similar action role-playing and city-building game mechanics.

Winlogo.png Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
13 11 2012 1.1.0 r5452- GSdx 5442 SSE41 [29 10 2012]
  • SPU2-X 2.0.0 [21 11 2012]
  • LilyPad 0.11.0 [09 10 2012]
Runs above full speed.
PAL Windows
  • Intel Core i5 2500K @ 4.3Ghz
  • Nvidia Geforce 9800 GTX+
1.0.0 GSdx Wild Arms Offset hack state 1
  • SPU2-X
  • ?
Europe v01.70(27/02/2003), Recommended,MTVU, GSdx Wild Arms Offset hack state 1, Works fine. Some text glitches when filtering is on (fixed with GSdx Wild Arms offset hack), some minor texture corruption on distant objects
  • Core2Duo E6750 (Overclocked to 3.2ghz)
  • Radeon 3870 512 MB
r1888 GSDX 1873
  • SPU2-X 1.2.0
  • LilyPad r1853
BIOS: USA v01.60, HACKS: INTC Sync, X1.5 Cycle, IOPx2 Cycle, Status Flag, Working flawlessly, When using upscaled resolutions the camera does not always take shots that are very far away (The Sun or Moon for example) Tillachan


Known Issues

Extra pixels and lines in HUD and menu items

  • Status: Active
  • Type: Minor
  • Description: The in-game HUD, inventory screen, and some menu options have various extra pixels and black lines, generally around the edges. Some are even apparent in software mode. They get worse if texture filtering is fully checked.
  • Workaround: Using the WildArmsOffset hardware hack half-option fixes most of these but causes the surface of water to stutter and jump around and loading bars to mess up.

Public compatibility forum links