Dark Cloud 2: Difference between revisions

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(Added NTSC-J test, updated language to be more concise.)
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{{infobox
{{infobox
|image            = Dark Cloud 2.jpg
|image            = Dark Cloud 2.jpg
|caption          = North American box art for Dark Cloud 2
|caption          = NTSC-U Version Game Cover Art
|developer        = Level-5
|developer        = Level-5
|publisher        = [[Sony|SCEI]] (JP), [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU)
|publisher        = [[Sony|SCEI]] (JP), [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU)
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|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = November 28, 2002<br />February 26, 2004 <small>(PlayStation 2 the Best)</small><br />March 10, 2005 <small>(PlayStation 2 the Best Reprint)</small>
|releasedateNTSCJ  = November 28, 2002<br />February 26, 2004 <small>(PlayStation 2 the Best)</small><br />March 10, 2005 <small>(PlayStation 2 the Best Reprint)</small>
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
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|Comments=Runs above full speed.
|Comments=Runs above full speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status  = 2
|Region  = All
|OS      = Windows 10 x64
|CPU      = Intel Core i7-6700K
|GPU      = NVIDIA GeForce GTX 970
|Revision = 1.5.0 r1662
|Graphics = GSdx 1.1.0
|Sound    =
*SPU2-X 2.0.0
*LilyPad 0.12.0
|Comments = PAL, NTSC-U and NTSC-J all fully working and playable. Using hardware hacks to fix graphical issues are up to preference as fixing one thing will break another.
|Tester  = Wish495
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{Issue
{{Issue
|IssueName=Extra pixels and lines in HUD and menu items
|IssueName   = Artifacting on menus and text
|IsFixed=0
|IsFixed     = 0
|IssueLevel=0
|IssueLevel = 0
|Description=The in-game HUD, inventory screen, and some menu options have various extra pixels and black lines, generally around the edges. Some are even apparent in software mode. They get worse if texture filtering is fully checked.
|Description = The in-game HUD, inventory screen, and text have various extra pixels and black lines, around the edges, it is even apparent in Software rendering. Effects worsen if texture filtering is fully checked.
|Workaround=Using the WildArmsOffset hardware hack half-option fixes most of these but causes the surface of water to stutter and jump around and loading bars to mess up.
|Workaround = Using the Wild Arms Offset hardware hack option fixes most of these but causes water and lava textures to stutter and loading bars to break.
}}
}}



Revision as of 20:41, 12 December 2016

Dark Cloud 2

NTSC-U Version Game Cover Art
Game general and emulation properties:
CERO rating: A
ESRB rating: T (Violence)
PEGI rating: 12+
GRB rating: 12
Widescreen patch available
CPU intensive game
Languages supported:
English: SCES-51190 & SCUS-97213
Japanese: PAPX-90506 & SCPS-15033 & SCPS-19215 & SCPS-19306
German: SCES-51190
French: SCES-51190
Spanish: SCES-51190
Italian: SCES-51190
Korean: SCKA-20014
Region NTSC-U:
Serial numbers: SCUS-97213
SCUS-97213GH (Greatest Hits)
SCUS-97229 (Demo)
Release date: February 17, 2003
2004 (Greatest Hits)
CRCs: 1DF41F33
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-51190
Release date: September 12, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SCPS-15033
SCPS-19215 (PlayStation 2 the Best)
SCPS-19306 (PlayStation 2 the Best Reprint)
SCPS-55048
PAPX-90506 (Demo, Taikenban)
SCKA-20014
Release date: November 28, 2002
February 26, 2004 (PlayStation 2 the Best)
March 10, 2005 (PlayStation 2 the Best Reprint)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Level-5
Publisher(s): SCEI (JP), SCEA (US), SCEE (EU)
Genre: Action, RPG
Wikipedia: Wikipedia
Game review links: Metacritic87/100
Game description: Experience an epic action/RPG adventure that relies on your innovation as much as exploration and fighting reflexes. In Dark Cloud 2, the sequel to Dark Cloud, you must fight your way through an array of unexplored lands, rebuild worlds with the enhanced Georama and tinker with the new Invention system to completely customize your adventure. Battle through monster-ridden dungeons with two different characters, each with multiple attack forms, special abilities and upgradeable weaponry. Rebuild the present world as well as the future.
Dark Chronicle (ダーククロニクル Dāku Kuronikuru), released as Dark Cloud 2 in North America, is a role-playing video game for the PlayStation 2 video game console. It is the sequel to Dark Cloud, and features similar action role-playing and city-building game mechanics.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Core2Duo E6750 (Overclocked to 3.2ghz)
  • Radeon 3870 512 MB
r1888 GSDX 1873
  • SPU2-X 1.2.0
  • LilyPad r1853
BIOS: USA v01.60, HACKS: INTC Sync, X1.5 Cycle, IOPx2 Cycle, Status Flag, Working flawlessly, When using upscaled resolutions the camera does not always take shots that are very far away (The Sun or Moon for example) Tillachan
PAL Windows
  • Intel Core i5 2500K @ 4.3Ghz
  • Nvidia Geforce 9800 GTX+
1.0.0 GSdx Wild Arms Offset hack state 1
  • SPU2-X
  • ?
Europe v01.70(27/02/2003), Recommended,MTVU, GSdx Wild Arms Offset hack state 1, Works fine. Some text glitches when filtering is on (fixed with GSdx Wild Arms offset hack), some minor texture corruption on distant objects
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5452 GSdx 5442 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.
All Windows 10 x64
  • Intel Core i7-6700K
  • NVIDIA GeForce GTX 970
1.5.0 r1662 GSdx 1.1.0
  • SPU2-X 2.0.0
  • LilyPad 0.12.0
PAL, NTSC-U and NTSC-J all fully working and playable. Using hardware hacks to fix graphical issues are up to preference as fixing one thing will break another. Wish495


Trivia

  • Original names: ダーククロニクル (SCPS-15033) & (SCPS-19215) & (SCPS-19306) & (PAPX-90506), 다크 클라우드 2 (SCKA-20014)
  • Also known as Dark Chronicle (EU, JP)
  • Wide screen patch by miseru99

Known Issues

Artifacting on menus and text

  • Status: Active
  • Type: Minor
  • Description: The in-game HUD, inventory screen, and text have various extra pixels and black lines, around the edges, it is even apparent in Software rendering. Effects worsen if texture filtering is fully checked.
  • Workaround: Using the Wild Arms Offset hardware hack option fixes most of these but causes water and lava textures to stutter and loading bars to break.

Public compatibility forum links