Dark Cloud 2: Difference between revisions
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.4Ghz | |||
|GPU=Nvidia GTX 285 768MB | |||
|Revision=13 11 2012 1.1.0 r5452- | |||
|Graphics=GSdx 5442 SSE41 [29 10 2012] | |||
|Sound= | |||
*SPU2-X 2.0.0 [21 11 2012] | |||
*LilyPad 0.11.0 [09 10 2012] | |||
|Comments=Runs above full speed. | |||
|Tester={{ForumUser|General-Plot}} | |||
}} | |||
[[Category:temp new test case]] | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows | |||
|CPU=Intel Core i5 2500K @ 4.3Ghz | |||
|GPU=Nvidia Geforce 9800 GTX+ | |||
|Revision=1.0.0 | |||
|Graphics=GSdx Wild Arms Offset hack state 1 | |||
|Sound= | |||
*SPU2-X | |||
*? | |||
|Comments=Europe v01.70(27/02/2003), Recommended,MTVU, GSdx Wild Arms Offset hack state 1, Works fine. Wide screen patcher by miseru99: http://forums.pcsx2.net/Thread-PCSX2-Wid...#pid241445, Some text glitches when filtering is on (fixed with GSdx Wild Arms offset hack), some minor texture corruption on distant objects | |||
|Tester={{ForumUser|Bositman}} | |||
}} | |||
[[Category:temp new test case too long]] | |||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 |
Revision as of 07:23, 27 December 2014
Developer(s): Level-5
Genre: Role Playing Game (RPG)
Wikipedia: Wikipedia
Game review links: GameSpot
Game review score: 87/100 (Metacritic)
Game description: Dark Chronicle (ダーククロニクル Dāku Kuronikuru), released as Dark Cloud 2 in North America, is a role-playing video game for the PlayStation 2 video game console. It is the sequel to Dark Cloud, and features similar action role-playing and city-building game mechanics.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
13 11 2012 1.1.0 r5452- | GSdx 5442 SSE41 [29 10 2012] |
|
Runs above full speed. | |
PAL | Windows |
|
1.0.0 | GSdx Wild Arms Offset hack state 1 |
|
Europe v01.70(27/02/2003), Recommended,MTVU, GSdx Wild Arms Offset hack state 1, Works fine. Wide screen patcher by miseru99: http://forums.pcsx2.net/Thread-PCSX2-Wid...#pid241445, Some text glitches when filtering is on (fixed with GSdx Wild Arms offset hack), some minor texture corruption on distant objects | |
NTSC-U | ? |
|
r1888 | GSDX 1873 |
|
BIOS: USA v01.60, HACKS: INTC Sync, X1.5 Cycle, IOPx2 Cycle, Status Flag, Working flawlessly, When using upscaled resolutions the camera does not always take shots that are very far away (The Sun or Moon for example) | Tillachan |
Known Issues
- Status: Active
- Type: Minor
- Description: The in-game HUD, inventory screen, and some menu options have various extra pixels and black lines, generally around the edges. Some are even apparent in software mode. They get worse if texture filtering is fully checked.
- Workaround: Using the WildArmsOffset hardware hack half-option fixes most of these but causes the surface of water to stutter and jump around and loading bars to mess up.
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