Dark Cloud 2: Difference between revisions

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<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SCUS-97213<br />SCUS-97213GH <small>(Greatest Hits)</small>
|serialsNTSCU      = SCUS-97213<br />SCUS-97213GH <small>(Greatest Hits)</small><br />SCUS-97229 <small>(Demo)</small>
|CRCsNTSCU        = 1DF41F33
|CRCsNTSCU        = 1DF41F33
|releasedateNTSCU  = February 17, 2003<br />2004 <small>(Greatest Hits)</small>
|releasedateNTSCU  = February 17, 2003<br />2004 <small>(Greatest Hits)</small>
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SCPS-15033<br />SCPS-19215 <small>(PlayStation 2 the Best)</small><br />SCPS-19306 <small>(PlayStation 2 the Best Reprint)</small>
|serialsNTSCJ      = SCPS-15033<br />SCPS-19215 <small>(PlayStation 2 the Best)</small><br />SCPS-19306 <small>(PlayStation 2 the Best Reprint)</small><br />SCPS-55048
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = November 28, 2002<br />February 26, 2004 <small>(PlayStation 2 the Best)</small><br />March 10, 2005 <small>(PlayStation 2 the Best Reprint)</small>
|releasedateNTSCJ  = November 28, 2002<br />February 26, 2004 <small>(PlayStation 2 the Best)</small><br />March 10, 2005 <small>(PlayStation 2 the Best Reprint)</small>

Revision as of 05:09, 16 September 2015

Dark Cloud 2

North American box art for Dark Cloud 2
Game general and emulation properties:
CPU intensive game
Region NTSC-U:
Serial numbers: SCUS-97213
SCUS-97213GH (Greatest Hits)
SCUS-97229 (Demo)
Release date: February 17, 2003
2004 (Greatest Hits)
CRCs: 1DF41F33
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-51190
Release date: September 12, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SCPS-15033
SCPS-19215 (PlayStation 2 the Best)
SCPS-19306 (PlayStation 2 the Best Reprint)
SCPS-55048
Release date: November 28, 2002
February 26, 2004 (PlayStation 2 the Best)
March 10, 2005 (PlayStation 2 the Best Reprint)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Level-5
Genre: Role Playing Game (RPG)
Wikipedia: Wikipedia
Game review links: GameSpot
Game review score: 87/100 (Metacritic)
Game description: Dark Chronicle (ダーククロニクル Dāku Kuronikuru), released as Dark Cloud 2 in North America, is a role-playing video game for the PlayStation 2 video game console. It is the sequel to Dark Cloud, and features similar action role-playing and city-building game mechanics.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Core2Duo E6750 (Overclocked to 3.2ghz)
  • Radeon 3870 512 MB
r1888 GSDX 1873
  • SPU2-X 1.2.0
  • LilyPad r1853
BIOS: USA v01.60, HACKS: INTC Sync, X1.5 Cycle, IOPx2 Cycle, Status Flag, Working flawlessly, When using upscaled resolutions the camera does not always take shots that are very far away (The Sun or Moon for example) Tillachan
PAL Windows
  • Intel Core i5 2500K @ 4.3Ghz
  • Nvidia Geforce 9800 GTX+
1.0.0 GSdx Wild Arms Offset hack state 1
  • SPU2-X
  • ?
Europe v01.70(27/02/2003), Recommended,MTVU, GSdx Wild Arms Offset hack state 1, Works fine. Some text glitches when filtering is on (fixed with GSdx Wild Arms offset hack), some minor texture corruption on distant objects
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5452 GSdx 5442 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.


Trivia

  • Japanese name: ダーククロニクル (SCPS-15033), ダーククロニクル PlayStation®2 the Best (SCPS-19215) & (SCPS-19306)
  • Also known as Dark Chronicle (EU, JP)
  • Wide screen patch by miseru99

Known Issues

Extra pixels and lines in HUD and menu items

  • Status: Active
  • Type: Minor
  • Description: The in-game HUD, inventory screen, and some menu options have various extra pixels and black lines, generally around the edges. Some are even apparent in software mode. They get worse if texture filtering is fully checked.
  • Workaround: Using the WildArmsOffset hardware hack half-option fixes most of these but causes the surface of water to stutter and jump around and loading bars to mess up.

Public compatibility forum links