Dark Cloud: Difference between revisions

Zerel - Adding PAL status in 1.6.0
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(Zerel - Adding PAL status in 1.6.0)
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|CRCsPAL          = 0BAA8DD8
|CRCsPAL          = 0BAA8DD8
|releasedatePAL    = September 21, 2001
|releasedatePAL    = September 21, 2001
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    = 2
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
Line 125: Line 125:
|Comments=BIOS: USA v2.20, GSdx Render: Direct3D 11 (Hardware), Plays perfectly fine. Things look pretty blurry in motion, but I feel that's due to the increase in resolution (ran at 4x Native).
|Comments=BIOS: USA v2.20, GSdx Render: Direct3D 11 (Hardware), Plays perfectly fine. Things look pretty blurry in motion, but I feel that's due to the increase in resolution (ran at 4x Native).
|Tester=Bevr
|Tester=Bevr
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Ryzen 5 2600
|GPU=Nvidia GeForce 750 TI OC
|Revision=1.6.0 Stable
|Graphics=GSdx SSE4.1/AVX 1.2.0
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Interlacing: Automatic
* Texture Filtering: Bilinear
* Resolution: 3x Native
* Mipmapping: Basic
* CRC Hack Level: Full
* DATE Accuracy: Fast
* Blending Accuracy: Basic
</spoiler>
|Sound=SPU2-X 2.0.0
<spoiler show="Settings" hide="Hide">
* Interpolation: Hermite
* Module: Xaudio 2
* Synchronizing mode: Timestretch
* Audio Expansion Mode: Surround 5.1
</spoiler>
|Comments=Plays at full speed even with widescreen hack
<spoiler show="Notes" hide="Hide">
* When pressing start, it shows a black background instead of a fade gray
* Sometimes it has frame drops when loading screens, isn't really an issue
</spoiler>
|Tester=Zerel
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
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