Dark Cloud: Difference between revisions

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|gamefaqslink      = [https://www.gamefaqs.com/ps2/197042-dark-cloud Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/197042-dark-cloud Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/dark-cloud Metacritic]|80/100}}
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/dark-cloud Metacritic]|80/100}}
|gameinfo          = An ancient evil has been unleashed.  This Dark Cloud rains destruction on what was once a peaceful and benevolent continent, bringing it to its knees in one fell swoop.  Journey on a quest through time to unravel the mysterious tale of the Dark Cloud.  Set in a vivid and inviting world, Dark Cloud delivers imaginative, vibrant, and detailed gameplay complemented by a strong character-driven storyline.  A new feature, Georama, challenges you to build a customized world then interact with it in real time.  As you build the world, life begins to flourish and unveils clues and pieces of the storyline as you progress through the adventure.
|gameinfo          = An ancient evil has been unleashed.  This Dark Cloud rains destruction on what was once a peaceful and benevolent continent, bringing it to its knees in one fell swoop.  Journey on a quest through time to unravel the mysterious tale of the ''Dark Cloud''.  Set in a vivid and inviting world, ''Dark Cloud'' delivers imaginative, vibrant, and detailed gameplay complemented by a strong character-driven storyline.  A new feature, Georama, challenges you to build a customized world then interact with it in real time.  As you build the world, life begins to flourish and unveils clues and pieces of the storyline as you progress through the adventure.
 
''Dark Cloud'' is the prequel to [[Dark Cloud 2]].
<!-- General props -->
<!-- General props -->
|widescreenpatch  = 1
|widescreenpatch  = 1
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|CRCsPAL          = 0BAA8DD8
|CRCsPAL          = 0BAA8DD8
|releasedatePAL    = September 21, 2001
|releasedatePAL    = September 21, 2001
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    = 2
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
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|Comments=BIOS: v2.0, GSdx Render: Direct3D10 (Hardware), Game works well and is able to run at 60FPS at 1080P with hardware rendering. The purple haze around GUI and other icons is still present.
|Comments=BIOS: v2.0, GSdx Render: Direct3D10 (Hardware), Game works well and is able to run at 60FPS at 1080P with hardware rendering. The purple haze around GUI and other icons is still present.
|Tester=Zrooney
|Tester=Zrooney
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 64-Bit
|CPU=Intel i5-9600k @ 3.70 GHz
|GPU=GeForce GTX 1070 @ 8 GB
|Revision=1.5.0 (20190906131249)
|Graphics=GSdx 1.1.0 SSE4.1
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=BIOS: USA v2.20, GSdx Render: Direct3D 11 (Hardware), Plays perfectly fine. Things look pretty blurry in motion, but I feel that's due to the increase in resolution (ran at 4x Native).
|Tester=Bevr
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Ryzen 5 2600
|GPU=Nvidia GeForce 750 TI OC
|Revision=1.6.0 Stable
|Graphics=GSdx SSE4.1/AVX 1.2.0
<!--
* Renderer: Direct3D11 (Hardware)
* Interlacing: Automatic
* Texture Filtering: Bilinear
* Resolution: 3x Native
* Mipmapping: Basic
* CRC Hack Level: Full
* DATE Accuracy: Fast
* Blending Accuracy: Basic
-->
|Sound=SPU2-X 2.0.0
<!--
* Interpolation: Hermite
* Module: Xaudio 2
* Synchronizing mode: Timestretch
* Audio Expansion Mode: Surround 5.1
-->
|Comments=Plays at full speed even with widescreen hack
<!--
* When pressing start, it shows a black background instead of a fade gray
* Sometimes it has frame drops when loading screens, isn't really an issue
-->
|Tester=Zerel
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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== Trivia ==
== Trivia ==
* Original names: '''ダーククラウド''' (SCPS-15004) & (SCPS-19203) & (PAPX-90205)
* Original names: '''ダーククラウド''' (SCPS-15004) & (SCPS-19203) & (PAPX-90205)
{{SpoilerTable|caption=Special hacks|text=.
* Deinterlace hack for SCUS-97111 * A5C05C78:
<pre>
// No Interlacing hack by asasega
// - cuts vertical Frame Buffer in half.
patch=1,EE,20113EB4,word,00000000
patch=1,EE,20172300,word,1000000D
</pre>
* Bugfix hack for SCUS-97111 * A5C05C78:
<pre>
// Flapping Duster fix by Wordofwind
// - enables Flapping Duster to spawn without patching the ISO.
patch=1,EE,201C0108,extended,0809BDA0
patch=1,EE,2026F680,extended,3C100027
patch=1,EE,2026F684,extended,26100900
patch=1,EE,2026F688,extended,08070043
</pre>
* Game Enhancement hacks for SCUS-97111 * A5C05C78:
<pre>
// NPC draw distance by kozarovv
// - increased NPC draw distance to reduce pop in
// - known to corrupt textures.
patch=1,EE,00156554,word,00000000
patch=1,EE,00156678,word,3C1943C0
patch=1,EE,00156684,word,AC990CEC
patch=1,EE,001729DC,word,00000000
patch=1,EE,00155FF0,word,00000000
// LOD Distance by kozarovv
// - sets the LoD distance to reduce pop in.
patch=1,EE,00157364,word,10000006
// Shade by kozarovv
// - locks the Shadows to "Medium" detail to remove pop in,
//    but prevent them from getting too dark.
patch=1,EE,001A3E80,word,C6800004
patch=1,EE,001A3D80,word,C6800004 // Additional fix


// Depth of Field hack by kozarovv
patch=1,EE,0017BD10,word,00000000
</pre>
}}


==Known Issues==
==Known Issues==
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|IssueLevel=-1
|IssueLevel=-1
|Description=Black/Purple lines separate item boxes.
|Description=Black/Purple lines separate item boxes.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set Texture Filterint to any option except "Bilinear (Forced)".
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set Texture Filtering to any option except "Bilinear (Forced)".
}}
}}


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