Dark Cloud: Difference between revisions
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* Deinterlace Patch for A5C05C78: | * Deinterlace Patch for A5C05C78: | ||
<pre> | <pre> | ||
gametitle=Dark Cloud (SCUS-97111) Game CRC = 0xA5C05C78: | |||
comment=nop interleacing | |||
// De-Interlace by asasega; Cuts vertical Frame Buffer in half. | |||
patch=1,EE,20113EB4,word,00000000 | patch=1,EE,20113EB4,word,00000000 | ||
patch=1,EE,20172300,word,1000000D | patch=1,EE,20172300,word,1000000D | ||
</pre> | |||
* Bugfix Patches for A5C05C78: | |||
<pre> | |||
// Flapping duster fix by Wordofwind; Enables Flapping Duster to spawn without patching the iso | |||
patch=1,EE,201C0108,extended,0809BDA0 | |||
patch=1,EE,2026F680,extended,3C100027 | |||
patch=1,EE,2026F684,extended,26100900 | |||
patch=1,EE,2026F688,extended,08070043 | |||
</pre> | |||
* Game Enhancement Patches for A5C05C78: | |||
<pre> | |||
// CNP draw distance by kozarovv; Increased NPC draw distance to reduce pop in. | |||
patch=1,EE,00156554,word,00000000 | |||
patch=1,EE,00156678,word,3C1943C0 | |||
patch=1,EE,00156684,word,AC990CEC | |||
patch=1,EE,001729DC,word,00000000 | |||
patch=1,EE,00155FF0,word,00000000 | |||
// LOD Distance by kozarovv; Sets the LoD distance to reduce pop in | |||
patch=1,EE,00157364,word,10000006 | |||
// Shade by kozarovv; Locks the Shadows to "Medium" detail to remove pop in, but prevent them from getting too dark | |||
patch=1,EE,001A3E80,word,C6800004 | |||
patch=1,EE,001A3D80,word,C6800004 //Additional fix | |||
// Depth of Field by kozarovv | |||
patch=1,EE,0017BD10,word,00000000 | |||
</pre> | </pre> | ||