Dark Cloud: Difference between revisions

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1,121 bytes added ,  6 December 2021
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* Deinterlace Patch for A5C05C78:
* Deinterlace Patch for A5C05C78:
<pre>
<pre>
gametitle=Dark Cloud (SCUS-97111) Game CRC = 0xA5C05C78:
comment=nop interleacing
// De-Interlace by asasega; Cuts vertical Frame Buffer in half.
patch=1,EE,20113EB4,word,00000000
patch=1,EE,20113EB4,word,00000000
patch=1,EE,20172300,word,1000000D
patch=1,EE,20172300,word,1000000D
</pre>
* Bugfix Patches for A5C05C78:
<pre>
// Flapping duster fix by Wordofwind; Enables Flapping Duster to spawn without patching the iso
patch=1,EE,201C0108,extended,0809BDA0
patch=1,EE,2026F680,extended,3C100027
patch=1,EE,2026F684,extended,26100900
patch=1,EE,2026F688,extended,08070043
</pre>
* Game Enhancement Patches for A5C05C78:
<pre>
// CNP draw distance by kozarovv; Increased NPC draw distance to reduce pop in.
patch=1,EE,00156554,word,00000000
patch=1,EE,00156678,word,3C1943C0
patch=1,EE,00156684,word,AC990CEC
patch=1,EE,001729DC,word,00000000
patch=1,EE,00155FF0,word,00000000
// LOD Distance by kozarovv; Sets the LoD distance to reduce pop in
patch=1,EE,00157364,word,10000006
// Shade by kozarovv; Locks the Shadows to "Medium" detail to remove pop in, but prevent them from getting too dark
patch=1,EE,001A3E80,word,C6800004
patch=1,EE,001A3D80,word,C6800004 //Additional fix
// Depth of Field by kozarovv
patch=1,EE,0017BD10,word,00000000
</pre>
</pre>


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