DT Racer: Difference between revisions

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|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-21095
|serialsNTSCU      = SLUS-21095
|CRCsNTSCU        =
|CRCsNTSCU        = 0xD4690FFA
|releasedateNTSCU  = September 26, 2005
|releasedateNTSCU  = September 26, 2005
|statusNTSCU      = 2
|statusNTSCU      = 2
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|Comments=USA v02.20(10/02/2006), Warning-To Game Works Needs-Change the Micro VU compilator for Super VU Legattus Compilator., Status
|Comments=USA v02.20(10/02/2006), Warning-To Game Works Needs-Change the Micro VU compilator for Super VU Legattus Compilator., Status
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=1
|Region=NTSC-U
|OS=Windows 7 x64
|CPU=i5 2500
|GPU= Zotac GTX 560 Ti AMP
|Revision=pcsx2-v1.3.1-556 (from orphis build bot)
|Graphics=GSDX 9/11 Software and Hardware
|Sound=
*SPU2-X
*Lilipad
|Comments= This game now goes "ingame" with a whole bunch of graphical problems while using HW mode(bad shadows, some elements not rendering correctly, etc), software mode solves them but it will run slower. On my pc i get 30 fps or less not matter what. Some of the HW rendering issues seem to be "fixed" setting VUs to "superVU recompiler", but the game will run even slower. Applying the 4gb patched is recommended if using gsdx software to avoid a "GSdx: out-of-memory" which will crash the emu eventually.
|Tester={{ForumUser|Joder666}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
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==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName= Broken Status
|IsFixed=
|IsFixed= 1
|IssueLevel=
|IssueLevel=
|Description=
|Description= Read DESTRUIDOR Test case.
|Workaround=
|Workaround= Used latest build as of Jun 7, 2015. [https://github.com/PCSX2/pcsx2/commit/2f20e6da655408431407df7e0a27ba8ee9facde2 microVU: Fixed up Cond Branch tBit + eBit. True Crime and DT Racer bo… ]
}}
}}
-->
 


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-DT-Racer-SLUS-21095-U--28641 DT Racer (SLUS 21095) (U)]}}
*[http://forums.pcsx2.net/Thread-DT-Racer-SLUS-21095-U--28641 DT Racer (SLUS 21095) (U)]}}

Revision as of 18:29, 20 August 2015

DT Racer

Region NTSC-U:
Serial numbers: SLUS-21095
Release date: September 26, 2005
CRCs: 0xD4690FFA
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53904
Release date: January 27, 2006
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Axis Entertainment
Publisher(s): XS Games
Genre: Racing, Arcade
Wikipedia: Link
Game review links: IGN
Game review score: 3.2/10
Game description: DT Racer drops you on to 22 of the slickest tracks around the globe. Completely fine tune every inch of your car's handling and performance with unlimited customization. And when you are done, put your foot to the floor and show them what you've got!


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
17 01 2013 1.1.0 r5517- GSdx 5464 SSE41 [09 12 2012]
  • SPU2-X 2.0.0 [17 01 2013]
  • LilyPad 0.11.0 [28 12 2012]
Must have VU1 in SuperVU, as MicroVU doesn't run at all. Ingame is very slow and has spiky shadows and texture corruption.
NTSC-U Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 5 of June GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), Warning-To Game Works Needs-Change the Micro VU compilator for Super VU Legattus Compilator., Status
NTSC-U Windows 7 x64
  • i5 2500
  • Zotac GTX 560 Ti AMP
pcsx2-v1.3.1-556 (from orphis build bot) GSDX 9/11 Software and Hardware
  • SPU2-X
  • Lilipad
This game now goes "ingame" with a whole bunch of graphical problems while using HW mode(bad shadows, some elements not rendering correctly, etc), software mode solves them but it will run slower. On my pc i get 30 fps or less not matter what. Some of the HW rendering issues seem to be "fixed" setting VUs to "superVU recompiler", but the game will run even slower. Applying the 4gb patched is recommended if using gsdx software to avoid a "GSdx: out-of-memory" which will crash the emu eventually.



Known Issues

Broken Status


Public compatibility forum links