DRIV3R: Difference between revisions

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1,252 bytes added ,  4 December 2021
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<!-- General props -->
<!-- General props -->
|sw-rendering-only = 1
|sw-rendering-only = 1
|cpu-intensive    = 1
|gpu-intensive    = 1
|gpu-intensive    = 1
|widescreen        = 1
|widescreen        = 1
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<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Revision">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Revision">
* '''Speedhacks:'''
* '''Speedhacks:'''
** EE Cyclerate: 0
** EE Cyclerate: -3
** VU Cycle Stealing: 0
** VU Cycle Stealing: 0
** mVU Flag Hack: ✓
** mVU Flag Hack: ✓
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{{TestingEntry
{{TestingEntry
|Status=1
|Status=1
|Region=NTSC-J
|Region=NTSC-J/U<br />
PAL-M5
|OS=Windows 8.1, x64
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=NVIDIA GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1907
|Revision=v1.7.0-dev-2002
|Graphics=GSdx (Software)
<spoiler show="Settings Emulator" hide="Hide">
* '''Speedhacks:'''
** EE Cyclerate: -3
** VU Cycle Stealing: 3
** MTVU: ✓
</spoiler>
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D 11 and OpenGL (Hardware and Software)
** For hardware mode
* Native Resolution: 1280x720
* Texture Filtering: Bilinear (Forced and PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
</spoiler>
|Sound=
|Sound=
*SPUX-2
* SPU2-X
*LilyPad
* LilyPad
|Comments=The game is useless to play. In the program mode, I have brakes, although everything is in order, well, it's still useless to play. Maybe the emulator developers will release an update and fix this big problemor or is it better to play this game on PC.
|Comments=Europe v02.00(14/06/2004), Ingame, There were no graphical errors, but there was a very serious problem with a policeman that it is not possible to complete the second mission and with textures with cars in hardware mode.
|Tester=Chern40+7
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{Issue
{{Issue
|IssueName=Graphic bugs
|IssueName=Graphic bugs
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|AffectedVersions=All
|Description=DX11 (Hardware) suffers from severe graphic bugs, causing artifacts over the entire screen.
|Description=DX11 (Hardware) suffers from severe graphic bugs, causing artifacts over the entire screen.  
|Workaround=fixed in emulator builds 1.7.0 dev1996, but there are graphical errors with the car and the text.
|Workaround=Use Software mode.
* '''Alternativy:''' If you want the car to look normal, use Software mode.
}}
{{Issue
|IssueName=Buggy shadows in Software Mode
|IsFixed=1
|IssueLevel=0
|Description=Shadows are not properly "connected" to the models that cast them. An outline can be seen between the shadows and the models.
|Workaround=Enable Auto Flush in Software Mode settings.
<gallery widths="175px" heights="100px">
Driv3r - No Auto Flush.jpg|No Auto Flush
Driv3r - Auto Flush.jpg|Auto Flush
</gallery>
}}
}}
{{Issue
{{Issue
|IssueName=AI doesn't behave as it should
|IssueName=AI doesn't behave as it should.
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
Line 192: Line 221:
Pcsx2 2016 07 20 23 47 41 270.jpg|<center>Software mode</center>
Pcsx2 2016 07 20 23 47 41 270.jpg|<center>Software mode</center>
Pcsx2 2016 07 20 23 48 02 494.jpg|<center>Hardware mode</center>
Pcsx2 2016 07 20 23 48 02 494.jpg|<center>Hardware mode</center>
DRIV3R-chern40+7.png|DRIV3R (SLES 50876), Hardware mode
DRIV3R-chern40+7(1).png|DRIV3R (SLES 50876), Hardware mode
DRIV3R-chern40+7(2).png|DRIV3R (SLES 50876), Hardware mode
DRIV3R-chern40+7(3).png|DRIV3R (SLES 50876), Hardware mode
</gallery>
</gallery>


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