DRIV3R: Difference between revisions

403 bytes added ,  8 November 2021
no edit summary
No edit summary
No edit summary
Line 134: Line 134:
|GPU=PALIT GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1996
|Revision=v1.7.0-dev-1996
|Graphics=GSdx (Software)
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 1280x720
* Texture Filtering: Bilinear (Forced and PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
</spoiler>
|Sound=
|Sound=
* SPU2-X
* SPU2-X
* LilyPad
* LilyPad
|Comments=Europe v02.00(14/06/2004), Playable, For the stability of the game in the programmed mode, I disabled speedhacks and the game reached 70-75%.
|Comments=Europe v02.00(14/06/2004), Playable, I tried the game again at 720p, there were no graphical errors, but there were graphical errors with the machine and with the text, the game can be considered playable.
|Tester=Chern40+7
|Tester=Chern40+7
}}
}}
ninja
2,905

edits