DOA2: Hardcore: Difference between revisions

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{{infobox
{{infobox
|image            = DOA2_Cover.jpeg
|image            = DOA2_Cover.jpeg
|caption          = NTSC-U cover
|caption          = NTSC-J cover
|developer        = Team Ninja
|developer        = Team Ninja
|publisher        = [[Tecmo]] (US, JP), [[Sony|SCEE]] (EU), [[Koei|Koei Tecmo Games]] (JP), [[Sony|SCEA]] (US)
|publisher        = [[Tecmo]] (US, JP), [[Sony|SCEE]] (EU), [[Koei|Koei Tecmo Games]] (JP), [[Sony|SCEA]] (US)
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|wikipedia        = [https://en.wikipedia.org/wiki/Dead_or_Alive_2#Home_versions Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Dead_or_Alive_2#Home_versions Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/197067-doa2-hardcore Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/197067-doa2-hardcore Link]
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2000/10/24/doa2-hardcore IGN]|8.7/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/doa2-hardcore Metacritic]|91/100}}
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2000/10/24/doa2-hardcore IGN]|8.7/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/doa2-hardcore Metacritic]|91/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/dead-or-alive-2-hardcore-review/1900-2649208/ GameSpot]|8.9/10}}
<!-- General props -->
<!-- General props -->
|numberofplayers  = 4
|numberofplayers  = 4
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|widescreenpatch  = 1
|widescreenpatch  = 1
|japan_rating      = C
|japan_rating      = C
|au_rating        = M
|na_rating_text    = Animated Violence, Suggestive Themes
|na_rating_text    = Animated Violence, Suggestive Themes
|na_rating        = T
|na_rating        = T
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|releasedateNTSCU  = October 25, 2000<br />2001 <small>(Greatest Hits)</small><br />March 24, 2015 <small>(PS2 Classics)</small>
|releasedateNTSCU  = October 25, 2000<br />2001 <small>(Greatest Hits)</small><br />March 24, 2015 <small>(PS2 Classics)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SCES-50003<br />SCES-50003-P
|serialsPAL        = SCES-50003<br />SCES-50003-P
|CRCsPAL          =
|CRCsPAL          = 7A51F86E
|releasedatePAL    = December 15, 2000<br />March 1, 2002 <small>(Platinum)</small>
|releasedatePAL    = December 15, 2000<br />March 1, 2002 <small>(Platinum)</small>
|statusPAL        = 0
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
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|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25026<br />SLPS-73406 <small>(PlayStation 2 the Best)</small><br />NPJD-00011 <small>(PS2 Classics)</small>
|serialsNTSCJ      = SLPS-25026<br />SLPS-73406 <small>(PlayStation 2 the Best)</small><br />NPJD-00011 <small>(PS2 Classics)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        = 70D26E09, 82C02240
|releasedateNTSCJ  = December 14, 2000<br />August 1, 2002 <small>(PlayStation 2 the Best)</small><br />August 22, 2012 <small>(PS2 Classics)</small>
|releasedateNTSCJ  = December 14, 2000<br />August 1, 2002 <small>(PlayStation 2 the Best)</small><br />August 22, 2012 <small>(PS2 Classics)</small>
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
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|Comments=BIOS: JAPAN v1.00, 60/60FPS in GSDX D3D11-Hardware with 3xNative Resolution.  Game plays very well with only very minor if any graphical defects.  All speedhacks appear to work fine.  Sound problems appear the same as explained by testers Benji229 and Takuto; No menu sounds or in-game effects.
|Comments=BIOS: JAPAN v1.00, 60/60FPS in GSDX D3D11-Hardware with 3xNative Resolution.  Game plays very well with only very minor if any graphical defects.  All speedhacks appear to work fine.  Sound problems appear the same as explained by testers Benji229 and Takuto; No menu sounds or in-game effects.
|Tester=Norms
|Tester=Norms
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Intel Core i7-4710MQ
|GPU=Nvidia GTX 860m 2048MB
|Revision=PCSX2 1.5.0-dev-1987-ge911949
|Graphics=GSdx
|Sound=
|Comments=EE/VU Rounding: Chop/Zero, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack. Emulator crashes without automatic gamefixes
|Tester={{ForumUser|1jn14r}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Home
|CPU=AMD Ryzen 3 2300U
|GPU=AMD Radeon RX Vega 6
|Revision=PCSX2 1.6.0 (Stable)
|Graphics=GSdx
|Sound=
* SPU2-X 2.0.0
* Lilypad 0.12.1
|Comments=BIOS: USA v2.30, 60FPS in GSdx D3D11 Software with Native Resolution. Game plays at full speed. D3D11 Hardware with Native Resolution, game speed slows down when combat starts.
|Tester=El-Chamemo
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 7 SP1
|CPU=Intel Core i7-4790K @ 4.0GHz
|GPU=Nvidia GTX 980 4GB
|Revision=PCSX2 1.5.0 3310
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Rendering: OpenGL (Hardware)
* Native Resolution: 1920x1080
* Texture Filtering: Bilinear (PS2)
* GSdx HW Hacks: None
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=Japan v01.50(18/01/2001), Game runs at full speed. With enabled automatic fixes, bugs were not noticed. Bugs: Crash of emulator, if automatic fixes don't enabled.
|Tester={{ForumUser|ANd93ml}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 10 Home, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=Nightly - v1.7.2133
* '''Automatic fixes'''
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Rendering: Vulkan
* Conversation Buffer Allocation
* Native Resolution: 1920x1080
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* CRC Hack Level: Automatic (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* Widescreen patch
</spoiler>
|Sound=build-in
|Comments=Europe v02.00(14/06/2004), Perfect, The game runs no problems at 1080p 60 FPS, without freezes, bugs and brakes.
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Linux Mint 20.2 "Uma"
|CPU=?
|CPU=AMD Ryzen 5 3600 @ 3.5GHz
|GPU=?
|GPU=GeForce RTX 2060
|Revision=?
|Revision=1.7.0
|Graphics=?
|Graphics=Default
|Sound=?
|Sound=Default
|Comments=?
|Comments=With just the NTSC-U USA 2.30 BIOS, the game runs without any slowdowns on Vulkan.
|Tester=?
|Tester=Neigdoig
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->
 


==Trivia==
==Trivia==
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* Also known as '''DOA2: Dead or Alive 2''' (EU)
* Also known as '''DOA2: Dead or Alive 2''' (EU)


<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==


==Fixed Issues==
{{Issue
{{Issue
|IssueName=
|IssueName=No sound effects
|IsFixed=
|IsFixed=1
|IssueLevel=
|IssueLevel=2
|Description=
|AffectedVersions=NTSC-U
|Workaround=
|Description=None of the game's sound effects play, neither in the menus nor during fights.
|Workaround=None
}}
}}
-->
 


==The gallery==
==The gallery==
<gallery>
<gallery widths="175px" heights="100px">
File:Dead_or_Alive_2_Hardcore_Forum_2.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:Dead_or_Alive_2_Hardcore_Forum_2.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:Dead_or_Alive_2_Hardcore_Forum_3.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:Dead_or_Alive_2_Hardcore_Forum_3.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:Dead_or_Alive_2_Hardcore_Forum_1.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:Dead_or_Alive_2_Hardcore_Forum_1.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:DOAHardcoreUSA_1.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:DOAHardcoreUSA_1.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:DOA2Hardcore-chern40+7.jpg|v1.6.0, 3x Native Resolution (1080p), 2xAF, FXAA, widescreen patch
</gallery>
</gallery>


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