DOA2: Hardcore: Difference between revisions

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{{infobox
{{infobox
|image            = DOA2_Cover.jpeg
|image            = DOA2_Cover.jpeg
|caption          = NTSC-U cover
|caption          = NTSC-J cover
|developer        = Team Ninja
|developer        = Team Ninja
|publisher        = [[Tecmo]] (US, JP), [[Sony|SCEE]] (EU), [[Koei|Koei Tecmo Games]] (JP), [[Sony|SCEA]] (US)
|publisher        = [[Tecmo]] (US, JP), [[Sony|SCEE]] (EU), [[Koei|Koei Tecmo Games]] (JP), [[Sony|SCEA]] (US)
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|releasedateNTSCU  = October 25, 2000<br />2001 <small>(Greatest Hits)</small><br />March 24, 2015 <small>(PS2 Classics)</small>
|releasedateNTSCU  = October 25, 2000<br />2001 <small>(Greatest Hits)</small><br />March 24, 2015 <small>(PS2 Classics)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
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|Status=2
|Status=2
|Region=NTSC-J
|Region=NTSC-J
|OS=Windows 8.1, 64-bit
|OS=Windows 10 Home, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=Nvidia GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.6.0
|Revision=Nightly - v1.7.2133
|Graphics=GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0
* '''Automatic fixes'''
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
* Rendering: OpenGL (Hardware)
* Rendering: Vulkan
* Large Framebuffer
* Conversation Buffer Allocation
* Native Resolution: 1920x1080
* Native Resolution: 1920x1080
* Texture Filtering: Bilinear (Forced)
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 2x
* Anisotropic Filtering: 16x
* CRC Hack Level: Full (Direct3D)
* CRC Hack Level: Automatic (Default)
* Blending Accuracy: Basic (Recommended)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* FXAA Shader
* Widescreen patch
* Widescreen patch
</spoiler>
</spoiler>
|Sound=
|Sound=build-in
* SPU2-X 2.0.0
|Comments=Europe v02.00(14/06/2004), Perfect, The game runs no problems at 1080p 60 FPS, without freezes, bugs and brakes.
* LilyPad (20200506140834) 0.12.1
|Tester={{ForumUser|Chern40_7}}
|Comments=The game runs no problems at 1080p 60 FPS on OpenGL (Hardware) rendering, without freezes, bugs and brakes.
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Linux Mint 20.2 "Uma"
|CPU=?
|CPU=AMD Ryzen 5 3600 @ 3.5GHz
|GPU=?
|GPU=GeForce RTX 2060
|Revision=?
|Revision=1.7.0
|Graphics=?
|Graphics=Default
|Sound=?
|Sound=Default
|Comments=?
|Comments=With just the NTSC-U USA 2.30 BIOS, the game runs without any slowdowns on Vulkan.
|Tester=?
|Tester=Neigdoig
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->
 


==Trivia==
==Trivia==
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==Fixed Issues==
==Fixed Issues==
{{Issue
|IssueName=Game no running
|IsFixed=1
|IssueLevel=2
|Description=After pressing '''Boot CDVD''' ('''Fast''' or '''Full'''), the game does not start and the emulator crashes.
|Workaround=This [http://forums.pcsx2.net/Thread-Dead-or-Alive-2-Hardcore-SLUS-20071-U--29237?pid=331509#pid331509 patch] makes the game playable.
}}
{{Issue
{{Issue
|IssueName=No sound effects
|IssueName=No sound effects
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|Workaround=None
|Workaround=None
}}
}}


==The gallery==
==The gallery==
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