DOA2: Hardcore: Difference between revisions

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|PAL              = 1
|PAL              = 1
|serialsPAL        = SCES-50003<br />SCES-50003-P
|serialsPAL        = SCES-50003<br />SCES-50003-P
|CRCsPAL          =
|CRCsPAL          = 7A51F86E
|releasedatePAL    = December 15, 2000<br />March 1, 2002 <small>(Platinum)</small>
|releasedatePAL    = December 15, 2000<br />March 1, 2002 <small>(Platinum)</small>
|statusPAL        = 2
|statusPAL        = 2
Line 44: Line 44:
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25026<br />SLPS-73406 <small>(PlayStation 2 the Best)</small><br />NPJD-00011 <small>(PS2 Classics)</small>
|serialsNTSCJ      = SLPS-25026<br />SLPS-73406 <small>(PlayStation 2 the Best)</small><br />NPJD-00011 <small>(PS2 Classics)</small>
|CRCsNTSCJ        = 70D26E09<br />82C02240
|CRCsNTSCJ        = 70D26E09, 82C02240
|releasedateNTSCJ  = December 14, 2000<br />August 1, 2002 <small>(PlayStation 2 the Best)</small><br />August 22, 2012 <small>(PS2 Classics)</small>
|releasedateNTSCJ  = December 14, 2000<br />August 1, 2002 <small>(PlayStation 2 the Best)</small><br />August 22, 2012 <small>(PS2 Classics)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
Line 205: Line 205:
* SPU2-X 2.0.0
* SPU2-X 2.0.0
* LilyPad (20200506140834) 0.12.1
* LilyPad (20200506140834) 0.12.1
|Comments=The game runs no problems at 1080p 60 FPS on OpenGL (Hardware) rendering, without freezes, lags, and brakes.
|Comments=The game runs no problems at 1080p 60 FPS on OpenGL (Hardware) rendering, without freezes, bugs and brakes.
|Tester=Chern40+7
|Tester=Chern40+7
}}
}}
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