DOA2: Hardcore: Difference between revisions
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|widescreenpatch = 1 | |widescreenpatch = 1 | ||
|japan_rating = C | |japan_rating = C | ||
|au_rating = M | |||
|na_rating_text = Animated Violence, Suggestive Themes | |na_rating_text = Animated Violence, Suggestive Themes | ||
|na_rating = T | |na_rating = T | ||
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|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SCES-50003<br />SCES-50003-P | |serialsPAL = SCES-50003<br />SCES-50003-P | ||
|CRCsPAL = | |CRCsPAL = 7A51F86E | ||
|releasedatePAL = December 15, 2000<br />March 1, 2002 <small>(Platinum)</small> | |releasedatePAL = December 15, 2000<br />March 1, 2002 <small>(Platinum)</small> | ||
|statusPAL = 2 | |statusPAL = 2 | ||
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|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPS-25026<br />SLPS-73406 <small>(PlayStation 2 the Best)</small><br />NPJD-00011 <small>(PS2 Classics)</small> | |serialsNTSCJ = SLPS-25026<br />SLPS-73406 <small>(PlayStation 2 the Best)</small><br />NPJD-00011 <small>(PS2 Classics)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = 70D26E09, 82C02240 | ||
|releasedateNTSCJ = December 14, 2000<br />August 1, 2002 <small>(PlayStation 2 the Best)</small><br />August 22, 2012 <small>(PS2 Classics)</small> | |releasedateNTSCJ = December 14, 2000<br />August 1, 2002 <small>(PlayStation 2 the Best)</small><br />August 22, 2012 <small>(PS2 Classics)</small> | ||
|statusNTSCJ = | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
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|Comments=Japan v01.50(18/01/2001), Game runs at full speed. With enabled automatic fixes, bugs were not noticed. Bugs: Crash of emulator, if automatic fixes don't enabled. | |Comments=Japan v01.50(18/01/2001), Game runs at full speed. With enabled automatic fixes, bugs were not noticed. Bugs: Crash of emulator, if automatic fixes don't enabled. | ||
|Tester={{ForumUser|ANd93ml}} | |Tester={{ForumUser|ANd93ml}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows 8.1, 64-bit | |||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |||
|GPU=Nvidia GeForce GT 1030 @ 2 GB | |||
|Revision=v1.6.0 | |||
|Graphics=GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Rendering: OpenGL (Hardware) | |||
* Large Framebuffer | |||
* Native Resolution: 1920x1080 | |||
* Texture Filtering: Bilinear (Forced) | |||
* Anisotropic Filtering: 2x | |||
* CRC Hack Level: Full (Direct3D) | |||
* Blending Accuracy: Basic (Recommended) | |||
* FXAA Shader | |||
* Widescreen patch | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* LilyPad (20200506140834) 0.12.1 | |||
|Comments=The game runs no problems at 1080p 60 FPS on OpenGL (Hardware) rendering, without freezes, bugs and brakes. | |||
|Tester=Chern40+7 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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==The gallery== | ==The gallery== | ||
<gallery> | <gallery widths="175px" heights="100px"> | ||
File:Dead_or_Alive_2_Hardcore_Forum_2.jpg|Dead or Alive 2: Hardcore (SLUS 20071) | File:Dead_or_Alive_2_Hardcore_Forum_2.jpg|Dead or Alive 2: Hardcore (SLUS 20071) | ||
File:Dead_or_Alive_2_Hardcore_Forum_3.jpg|Dead or Alive 2: Hardcore (SLUS 20071) | File:Dead_or_Alive_2_Hardcore_Forum_3.jpg|Dead or Alive 2: Hardcore (SLUS 20071) | ||
File:Dead_or_Alive_2_Hardcore_Forum_1.jpg|Dead or Alive 2: Hardcore (SLUS 20071) | File:Dead_or_Alive_2_Hardcore_Forum_1.jpg|Dead or Alive 2: Hardcore (SLUS 20071) | ||
File:DOAHardcoreUSA_1.jpg|Dead or Alive 2: Hardcore (SLUS 20071) | File:DOAHardcoreUSA_1.jpg|Dead or Alive 2: Hardcore (SLUS 20071) | ||
File:DOA2Hardcore-chern40+7.jpg|v1.6.0, 3x Native Resolution (1080p), 2xAF, FXAA, widescreen patch | |||
</gallery> | </gallery> | ||