DOA2: Hardcore: Difference between revisions

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|widescreenpatch  = 1
|widescreenpatch  = 1
|japan_rating      = C
|japan_rating      = C
|au_rating        = M
|na_rating_text    = Animated Violence, Suggestive Themes
|na_rating_text    = Animated Violence, Suggestive Themes
|na_rating        = T
|na_rating        = T
Line 35: Line 36:
|PAL              = 1
|PAL              = 1
|serialsPAL        = SCES-50003<br />SCES-50003-P
|serialsPAL        = SCES-50003<br />SCES-50003-P
|CRCsPAL          =
|CRCsPAL          = 7A51F86E
|releasedatePAL    = December 15, 2000<br />March 1, 2002 <small>(Platinum)</small>
|releasedatePAL    = December 15, 2000<br />March 1, 2002 <small>(Platinum)</small>
|statusPAL        = 2
|statusPAL        = 2
Line 43: Line 44:
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25026<br />SLPS-73406 <small>(PlayStation 2 the Best)</small><br />NPJD-00011 <small>(PS2 Classics)</small>
|serialsNTSCJ      = SLPS-25026<br />SLPS-73406 <small>(PlayStation 2 the Best)</small><br />NPJD-00011 <small>(PS2 Classics)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        = 70D26E09, 82C02240
|releasedateNTSCJ  = December 14, 2000<br />August 1, 2002 <small>(PlayStation 2 the Best)</small><br />August 22, 2012 <small>(PS2 Classics)</small>
|releasedateNTSCJ  = December 14, 2000<br />August 1, 2002 <small>(PlayStation 2 the Best)</small><br />August 22, 2012 <small>(PS2 Classics)</small>
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
Line 147: Line 148:
|Comments=EE/VU Rounding: Chop/Zero, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack. Emulator crashes without automatic gamefixes
|Comments=EE/VU Rounding: Chop/Zero, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack. Emulator crashes without automatic gamefixes
|Tester={{ForumUser|1jn14r}}
|Tester={{ForumUser|1jn14r}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Home
|CPU=AMD Ryzen 3 2300U
|GPU=AMD Radeon RX Vega 6
|Revision=PCSX2 1.6.0 (Stable)
|Graphics=GSdx
|Sound=
* SPU2-X 2.0.0
* Lilypad 0.12.1
|Comments=BIOS: USA v2.30, 60FPS in GSdx D3D11 Software with Native Resolution. Game plays at full speed. D3D11 Hardware with Native Resolution, game speed slows down when combat starts.
|Tester=El-Chamemo
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 7 SP1
|CPU=Intel Core i7-4790K @ 4.0GHz
|GPU=Nvidia GTX 980 4GB
|Revision=PCSX2 1.5.0 3310
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Rendering: OpenGL (Hardware)
* Native Resolution: 1920x1080
* Texture Filtering: Bilinear (PS2)
* GSdx HW Hacks: None
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=Japan v01.50(18/01/2001), Game runs at full speed. With enabled automatic fixes, bugs were not noticed. Bugs: Crash of emulator, if automatic fixes don't enabled.
|Tester={{ForumUser|ANd93ml}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 8.1, 64-bit
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=Nvidia GeForce GT 1030 @ 2 GB
|Revision=v1.6.0
|Graphics=GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0
<spoiler show="Settings" hide="Hide">
* Rendering: OpenGL (Hardware)
* Large Framebuffer
* Native Resolution: 1920x1080
* Texture Filtering: Bilinear (Forced)
* Anisotropic Filtering: 2x
* CRC Hack Level: Full (Direct3D)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* Widescreen patch
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad (20200506140834) 0.12.1
|Comments=The game runs no problems at 1080p 60 FPS on OpenGL (Hardware) rendering, without freezes, bugs and brakes.
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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==The gallery==
==The gallery==
<gallery>
<gallery widths="175px" heights="100px">
File:Dead_or_Alive_2_Hardcore_Forum_2.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:Dead_or_Alive_2_Hardcore_Forum_2.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:Dead_or_Alive_2_Hardcore_Forum_3.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:Dead_or_Alive_2_Hardcore_Forum_3.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:Dead_or_Alive_2_Hardcore_Forum_1.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:Dead_or_Alive_2_Hardcore_Forum_1.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:DOAHardcoreUSA_1.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:DOAHardcoreUSA_1.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:DOA2Hardcore-chern40+7.jpg|v1.6.0, 3x Native Resolution (1080p), 2xAF, FXAA, widescreen patch
</gallery>
</gallery>


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