DOA2: Hardcore: Difference between revisions

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{{infobox
{{infobox
|image            = DOA2_Cover.jpeg
|image            = DOA2_Cover.jpeg
|caption          = NTSC-U Cover Art
|caption          = NTSC-U cover
|developer        = Team Ninja
|developer        = Team Ninja
|publisher        = [[Tecmo]] (US, JP), [[Sony|SCEE]] (EU), [[Koei|Koei Tecmo Games]] (JP), [[Sony|SCEA]] (US)
|publisher        = [[Tecmo]] (US, JP), [[Sony|SCEE]] (EU), [[Koei|Koei Tecmo Games]] (JP), [[Sony|SCEA]] (US)
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|gameinfo          = The world has become chaotic and disoriented since the tragic murder of Fame Douglas, the sponsor of the legendary Dead or Alive I World Combat Championship. Now it's up to you to ensure that the world returns back to a state of peace. With 12 characters to choose from, your mission is to win the championship and save the world from the Tengu Disaster that will take place at the end of the century. Your ability to battle using various fighting techniques will determine your character's fate.<br />
|gameinfo          = The world has become chaotic and disoriented since the tragic murder of Fame Douglas, the sponsor of the legendary Dead or Alive I World Combat Championship. Now it's up to you to ensure that the world returns back to a state of peace. With 12 characters to choose from, your mission is to win the championship and save the world from the Tengu Disaster that will take place at the end of the century. Your ability to battle using various fighting techniques will determine your character's fate.<br />
Updated version of DOA2, featuring new playable characters, new stages and extra costumes, and introduced the "Gallery" option.
Updated version of DOA2, featuring new playable characters, new stages and extra costumes, and introduced the "Gallery" option.
|wikipedia        = [http://en.wikipedia.org/wiki/Dead_or_Alive_2#Dead_or_Alive_2:_Hardcore Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Dead_or_Alive_2#Home_versions Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/197067-doa2-hardcore Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/197067-doa2-hardcore Link]
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2000/10/24/doa2-hardcore IGN]|8.7/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/doa2-hardcore Metacritic]|91/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/dead-or-alive-2-hardcore-review/1900-2649208/ GameSpot]|8.9/10}}
<!-- General props -->
|numberofplayers  = 4
|numberofplayers  = 4
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2000/10/24/doa2-hardcore IGN]|8.7/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/doa2-hardcore Metacritic]|91/100}}
|multitap          = 1
|widescreenpatch  = 1
|japan_rating      = C
|japan_rating      = C
|au_rating        = M
|na_rating_text    = Animated Violence, Suggestive Themes
|na_rating_text    = Animated Violence, Suggestive Themes
|na_rating        = T
|na_rating        = T
<!-- Language props -->
|italian          = SCES-50003 & SLPS-25026 & SLPS-73406 & SLUS-20071
|italian          = SCES-50003 & SLPS-25026 & SLPS-73406 & SLUS-20071
|spanish          = SCES-50003 & SLPS-25026 & SLPS-73406 & SLUS-20071
|spanish          = SCES-50003 & SLPS-25026 & SLPS-73406 & SLUS-20071
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|german            = SCES-50003 & SLPS-25026 & SLPS-73406 & SLUS-20071
|german            = SCES-50003 & SLPS-25026 & SLPS-73406 & SLUS-20071
|japanese          = SLPS-25026 & SLPS-73406 & SLUS-20071
|japanese          = SLPS-25026 & SLPS-73406 & SLUS-20071
|english          = SCES-50003 & SLPS-25026 & SLPS-73406 & SLUS-20071
|english          = SCES-50003 & SLPS-25026 & SLPS-73406 & SLUS-20071 & NPUD-20071
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20071<br />NPUD-20071
|serialsNTSCU      = SLUS-20071<br />NPUD-20071 <small>(PS2 Classics)</small>
|CRCsNTSCU        = 23AF6876
|CRCsNTSCU        = 23AF6876
|releasedateNTSCU  = October 25, 2000<br />2001 <small>(Greatest Hits)</small><br />March 24, 2015
|releasedateNTSCU  = October 25, 2000<br />2001 <small>(Greatest Hits)</small><br />March 24, 2015 <small>(PS2 Classics)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
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|PAL              = 1
|PAL              = 1
|serialsPAL        = SCES-50003<br />SCES-50003-P
|serialsPAL        = SCES-50003<br />SCES-50003-P
|CRCsPAL          =
|CRCsPAL          = 7A51F86E
|releasedatePAL    = December 15, 2000<br />March 1, 2002 <small>(Platinum)</small>
|releasedatePAL    = December 15, 2000<br />March 1, 2002 <small>(Platinum)</small>
|statusPAL        = 0
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25026<br />SLPS-73406 <small>(PlayStation 2 the Best)</small><br />NPJD-00011
|serialsNTSCJ      = SLPS-25026<br />SLPS-73406 <small>(PlayStation 2 the Best)</small><br />NPJD-00011 <small>(PS2 Classics)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        = 70D26E09, 82C02240
|releasedateNTSCJ  = December 14, 2000<br />August 1, 2002 <small>(PlayStation 2 the Best)</small><br />August 22, 2012
|releasedateNTSCJ  = December 14, 2000<br />August 1, 2002 <small>(PlayStation 2 the Best)</small><br />August 22, 2012 <small>(PS2 Classics)</small>
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
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|Comments=BIOS: JAPAN v1.00, 60/60FPS in GSDX D3D11-Hardware with 3xNative Resolution.  Game plays very well with only very minor if any graphical defects.  All speedhacks appear to work fine.  Sound problems appear the same as explained by testers Benji229 and Takuto; No menu sounds or in-game effects.
|Comments=BIOS: JAPAN v1.00, 60/60FPS in GSDX D3D11-Hardware with 3xNative Resolution.  Game plays very well with only very minor if any graphical defects.  All speedhacks appear to work fine.  Sound problems appear the same as explained by testers Benji229 and Takuto; No menu sounds or in-game effects.
|Tester=Norms
|Tester=Norms
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Intel Core i7-4710MQ
|GPU=Nvidia GTX 860m 2048MB
|Revision=PCSX2 1.5.0-dev-1987-ge911949
|Graphics=GSdx
|Sound=
|Comments=EE/VU Rounding: Chop/Zero, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack. Emulator crashes without automatic gamefixes
|Tester={{ForumUser|1jn14r}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Home
|CPU=AMD Ryzen 3 2300U
|GPU=AMD Radeon RX Vega 6
|Revision=PCSX2 1.6.0 (Stable)
|Graphics=GSdx
|Sound=
* SPU2-X 2.0.0
* Lilypad 0.12.1
|Comments=BIOS: USA v2.30, 60FPS in GSdx D3D11 Software with Native Resolution. Game plays at full speed. D3D11 Hardware with Native Resolution, game speed slows down when combat starts.
|Tester=El-Chamemo
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 7 SP1
|CPU=Intel Core i7-4790K @ 4.0GHz
|GPU=Nvidia GTX 980 4GB
|Revision=PCSX2 1.5.0 3310
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Rendering: OpenGL (Hardware)
* Native Resolution: 1920x1080
* Texture Filtering: Bilinear (PS2)
* GSdx HW Hacks: None
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=Japan v01.50(18/01/2001), Game runs at full speed. With enabled automatic fixes, bugs were not noticed. Bugs: Crash of emulator, if automatic fixes don't enabled.
|Tester={{ForumUser|ANd93ml}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 8.1, 64-bit
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=Nvidia GeForce GT 1030 @ 2 GB
|Revision=v1.6.0
|Graphics=GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0
<spoiler show="Settings" hide="Hide">
* Rendering: OpenGL (Hardware)
* Large Framebuffer
* Native Resolution: 1920x1080
* Texture Filtering: Bilinear (Forced)
* Anisotropic Filtering: 2x
* CRC Hack Level: Full (Direct3D)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* Widescreen patch
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad (20200506140834) 0.12.1
|Comments=The game runs no problems at 1080p 60 FPS on OpenGL (Hardware) rendering, without freezes, bugs and brakes.
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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==Trivia==
==Trivia==
* Original names: '''DOA2 HARD・CORE''' (SLPS-25026), '''DOA2 HARD・CORE PlayStation 2 the Best''' (SLPS-73406)
* Original names: '''デッド オア アライブ 2 ハードコア''' (SLPS-25026) & (SLPS-73406)
*Also known as '''DOA2: Dead or Alive 2''' (EU)
* Also known as '''DOA2: Dead or Alive 2''' (EU)
 


<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=
|IssueName=No sound effects
|IsFixed=
|IsFixed=1
|IssueLevel=
|IssueLevel=2
|Description=
|AffectedVersions=NTSC-U
|Workaround=
|Description=None of the game's sound effects play, neither in the menus nor during fights.
|Workaround=None
}}
}}
-->


==The gallery==
==The gallery==
<gallery>
<gallery widths="175px" heights="100px">
File:Dead_or_Alive_2_Hardcore_Forum_2.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:Dead_or_Alive_2_Hardcore_Forum_2.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:Dead_or_Alive_2_Hardcore_Forum_3.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:Dead_or_Alive_2_Hardcore_Forum_3.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:Dead_or_Alive_2_Hardcore_Forum_1.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:Dead_or_Alive_2_Hardcore_Forum_1.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:DOAHardcoreUSA_1.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:DOAHardcoreUSA_1.jpg|Dead or Alive 2: Hardcore (SLUS 20071)
File:DOA2Hardcore-chern40+7.jpg|v1.6.0, 3x Native Resolution (1080p), 2xAF, FXAA, widescreen patch
</gallery>
</gallery>


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