D1 Professional Drift Grand Prix Series 2005: Difference between revisions
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{{infobox | {{infobox | ||
|image = Cover_D1_Professional_Drift_Grand_Prix_Series_2005.jpg | |image = Cover_D1_Professional_Drift_Grand_Prix_Series_2005.jpg | ||
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|wikipedia = | |wikipedia = | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/929370-d1-professional-drift-grand-prix-series-2005 Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/929370-d1-professional-drift-grand-prix-series-2005 Link] | ||
|gameinfo = | |gameinfo = This is essentially the same game as D1 Professional Drift Grand Prix Series but with an updated driver roaster. | ||
D1 Grand Prix recreates the exhilarating art of drifting, including all the cars, tracks, drivers and physics that has made the D1 Grand Prix the pinnacle series in drift racing. Players select from 39 American and Japanese drivers, as well as vehicles from Toyota, Honda, Mazda, Subaru, Pontiac, and more. 13 Driving Circuits from past D1 competitions including Odaiba, Tsukuba Circuit, Autopolis, SUGO, Fuji Speedway, Irwindale, and more. In-depth tutorial teaches players the art of drifting. Official D1 Grand Prix car stats, rules, racers and racing circuits. Compete in both day and night, clear or rainy day races. Enhanced commentary engine lets players hear what the three judges have to say in real time. Six modes of play: D1 Series, X-Treme, Time Attack, Survival Mode, Battle Mode, D1 Theater (unlockable movies of actual footage of the D1 Grand Prix, as well as in-game replays of the players' best runs). | |||
<!-- General props --> | <!-- General props --> | ||
|numberofplayers = 2 | |numberofplayers = 2 | ||
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|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-66144<br />SLPM-60270 <small>(Trial)</small><br />SLPM-60271 <small>(Trial, bundled with video DVD)</small> | |serialsNTSCJ = SLPM-66144<br />SLPM-60270 <small>(Trial)</small><br />SLPM-60271 <small>(Trial, bundled with video DVD)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = 041C5007 <small>(for SLPM-66144)</small> , 01CEAE04 <small>(for SLPM-60271)</small> | ||
|releasedateNTSCJ = October 20, 2005 | |releasedateNTSCJ = October 20, 2005 | ||
|statusNTSCJ = | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
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{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=NTSC-J | ||
|OS= | |OS=Windows 10 | ||
|CPU= | |CPU=AMD Ryzen 5 5600G @ 3.90 GHz | ||
|GPU= | |GPU=AMD Radeon R9-390 | ||
|Revision= | |Revision=1.7.2035 | ||
|Graphics= | |Graphics=build-in | ||
|Sound= | |Sound=build-in | ||
|Comments= | |Comments= Game needs full clamping enabled to work. Game runs full speed in SW render mode, about 50% speed in D3D. | ||
|Tester= | |Tester=McQueen | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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<!-- Remove comment signs and add issues here --> | <!-- Remove comment signs and add issues here --> | ||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
== Known Issues == | == Known Issues == | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName= no graphics in race | ||
|IsFixed= | |IsFixed= 1 | ||
|IssueLevel= | |IssueLevel= 0 | ||
|Description= | |Description= When you star the actual race, the screen turns either black or displays the last previous image. The HUD overlay actually works (switching gears, accellerating) but no gameplay is visible. | ||
|Workaround= | |Workaround= enable EE Full Clamping mode | ||
}} | }} | ||
<!-- Remove comment signs and add game screenshots or videos here --> | <!-- Remove comment signs and add game screenshots or videos here --> | ||
<!-- Replace FileName?.jpg with the correct filenames --> | <!-- Replace FileName?.jpg with the correct filenames --> | ||
== Gallery == | == Gallery == | ||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> | ||
File:D1 Professional Drift Grand Prix Series 2005 - title.png | |||
File:D1 Professional Drift Grand Prix Series 2005 - select course.png | |||
File:D1 Professional Drift Grand Prix Series 2005 - race 1.png | |||
File:D1 Professional Drift Grand Prix Series 2005 - race 2.png | |||
File:D1 Professional Drift Grand Prix Series 2005 - race 3.png | |||
</gallery> | </gallery> | ||
Revision as of 10:29, 13 November 2021
Developer(s): Yuke's
Publisher(s): Yuke's
Genre: Racing
Game description: This is essentially the same game as D1 Professional Drift Grand Prix Series but with an updated driver roaster.
D1 Grand Prix recreates the exhilarating art of drifting, including all the cars, tracks, drivers and physics that has made the D1 Grand Prix the pinnacle series in drift racing. Players select from 39 American and Japanese drivers, as well as vehicles from Toyota, Honda, Mazda, Subaru, Pontiac, and more. 13 Driving Circuits from past D1 competitions including Odaiba, Tsukuba Circuit, Autopolis, SUGO, Fuji Speedway, Irwindale, and more. In-depth tutorial teaches players the art of drifting. Official D1 Grand Prix car stats, rules, racers and racing circuits. Compete in both day and night, clear or rainy day races. Enhanced commentary engine lets players hear what the three judges have to say in real time. Six modes of play: D1 Series, X-Treme, Time Attack, Survival Mode, Battle Mode, D1 Theater (unlockable movies of actual footage of the D1 Grand Prix, as well as in-game replays of the players' best runs).
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | Windows 10 |
|
1.7.2035 | build-in | build-in | Game needs full clamping enabled to work. Game runs full speed in SW render mode, about 50% speed in D3D. | McQueen |
Trivia
- Original names: D1グランプリ 2005 (SLPM-66144)
Known Issues
no graphics in race
- Status: Fixed
- Type: Minor
- Description: When you star the actual race, the screen turns either black or displays the last previous image. The HUD overlay actually works (switching gears, accellerating) but no gameplay is visible.
- Workaround: enable EE Full Clamping mode