Crimson Tears: Difference between revisions

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{{info-stub}}
{{infobox
 
{{infobox game
|image            = Crimson_Tears.png
|image            = Crimson_Tears.png
|caption          =
|caption          =
|developer        = Spike, DreamFactory
|developer        = DreamFactory
|genre            = Action
|publisher        = [[Capcom]]
|gameinfo          =  
|genre            = Action, Fighting
|wikipedia        = [http://en.wikipedia.org/wiki/Crimson_Tears Link]
|gameinfo          = Set in Tokyo in the year 2049, Crimson Tears puts you in the role of one of three biological war weapons with a common mission--to investigate the cause of a mysterious disaster that has left the city incapacitated. Your various objectives take you into battle against hordes of enemies and into mazelike environments. Use your martial arts training and weapons to fight your way to the core of A.R.M.A. (the weapons manufacturer that created you), where the answers to the mysteries lie.<br />
|reviewlinks      = [http://www.gamespot.com/crimson-tears Link]
The game revolves around three characters whose home has been destroyed. As seen on the game's front cover, this trio seems human; however, they are actually bio-engineered weapons developed by a company named A.R.M.A. called "mutanoids".
|reviewscore      = 6.8/10
|wikipedia        = [https://en.wikipedia.org/wiki/Crimson_Tears Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/914837-crimson-tears Link]
|reviewlinks      = {{ReviewLink|[http://www.gamespot.com/crimson-tears Gamespot]|6.8/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/crimson-tears Metacritic]|62/100}}
|eu_rating        = 12+
|na_rating_text    = Suggestive Themes, Violence
|na_rating        = T
|japan_rating      = C
|french            = SLES-52534
|german            = SLES-52534
|japanese          = SLPM-65575
|english          = SLES-52534 & SLUS-20948
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
Line 20: Line 29:
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-52534
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = November 5, 2004
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    =
Line 28: Line 37:
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPM-65575
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|releasedateNTSCJ  = April 22, 2004
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
}}
|pcsx2ver          = r5392
 
|gsname            = GSDX
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
|gsver            = 5390
{{TestingHeader|OS=Windows}}
|soundname        = SPU2-X
{{TestingEntry
|soundver          = 5384
|Status=2
|padname          = LilyPad
|Region=NTSC-U
|padver            = 0.10.0
|OS=?
|dvdplugname      = CDVDnull
|CPU=
|dvdplugver        = 0.6.0
|GPU=
|biosver          = USA v02.2.0
|Revision=r5392
|hacks            =
|Graphics=GSDX 5390
|fpsinfo          =
|Sound=
|comment          =
* SPU2-X 5384
* LilyPad 0.10.0
|Comments=BIOS: USA v02.2.0,
* 3D Character Models seem to have a ghosting/after image effect around the characters left side in some scenes.
* 3D Character Models seem to have a ghosting/after image effect around the characters left side in some scenes.
<!-- Linux specs -->
|Tester=Seyiji
|linuxpcsx2ver    =
}}
|linuxgsname      =
{{TestingEntry
|linuxgsver        =
|Status=2
|linuxsoundname    =
|Region=NTSC-U
|linuxsoundver    =
|OS=Windows
|linuxpadname      =
|CPU=Intel Core i7 @ 3.4Ghz
|linuxpadver      =
|GPU=Nvidia GTX 285 768MB
|linuxdvdplugname  =
|Revision=1.1.0 r5452
|linuxdvdplugver  =
|Graphics=GSdx 5442 SSE41
|linuxbiosver      =
|Sound=
|linuxhacks        =
*SPU2-X 2.0.0
|linuxfpsinfo      =
*LilyPad 0.11.0
|linuxcomment      =
|Comments=Runs above full speed.
<!-- Minimal PC specs -->
|Tester={{ForumUser|General-Plot}}
|cputype          =  
}}
|gputype          =  
{{TestingEntry
|pccomment        =  
|Status=2
|Region=NTSC-U
|OS=Windows 7 Professional SP1
|CPU=Intel Core i7-4790 @ 4.0Ghz
|GPU=Nvidia GTX 1060 6GB
|Revision=1.4.0
|Graphics=GSdx 1.0.0 SSE41
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.11.0
|Comments=BIOS: USA v2.30
Runs above full speed.
* Significant ghosting on characters in some scenes. Setting TC Offset X to 500 reduces and centers the ghosts.
|Tester=Azure Fang
}}
{{TestingFooter}}
 
<!--
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments=?
|Tester=?
}}
{{TestingFooter}}
-->
 
== Trivia ==
* Original names: '''クリムゾン・ティアーズ''' (SLPM-65575)
 
 
 
 
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
 
==Known Issues==
 
{{Issue
|IssueName=Ghosting effect around characters
|IsFixed=0
|IssueLevel=0
|Description=When upscailung the game resolution a ghosting effect appears around the characters
|Workaround=Use the following patch:
<pre>
For NTSC version - D31904C2
 
//Remove Ghosting in the over world
patch=1,EE,E0010001,extended,306C4D58
patch=1,EE,206C4D58,extended,00000001
patch=1,EE,E0010001,extended,30E36888
patch=1,EE,20E36888,extended,00000001
patch=1,EE,E0010001,extended,30E363A8
patch=1,EE,20E363A8,extended,00000001
patch=1,EE,E0010001,extended,30E38B78
patch=1,EE,20E38B78,extended,00000001
</pre>
To remove ghosting in Battles areas
Go to Config -> Video (GS) -> Plugin Settings, enable HW hacks, go to Advanced Settings and Hacks, set Round Sprite to "Half", set Half-pixel Offset to "Normal Texture" and set texture X offsets to 200 in order to get the best results.
 
Alternatively, use Native Resolution.
}}
}}
==The gallery==
<gallery>
File:Crimson_Tears_Forum_1.jpg|Crimson Tears (SLPM 65575)
</gallery>
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Crimson-Tears-SLPM-65575-J--29153 Crimson Tears (SLPM 65575) (J)]
*[http://forums.pcsx2.net/Thread-Crimson-Tears-SLUS-20948-U--29498 Crimson Tears (SLUS 20948) (U)]
*[https://forums.pcsx2.net/Thread-Crimson-Tears-SLES-52534-E Crimson Tears (SLES 52534) (E)]}}
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