Crash Twinsanity: Difference between revisions

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(Added info on how to speed up the game.)
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{{infobox game
{{infobox
|image            =CrashTwinNTSC-U.jpg
|image            =CrashTwinNTSC-U.jpg
|caption          =NTSC-U Cover Art
|caption          =NTSC-U Cover Art
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|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
|pcsx2ver          = 1.0.0 (r5350)
|gsname            = GSdx
|gsver            = r5365
|soundname        = SPU2-X
|soundver          = r5324
|padname          = LilyPad
|padver            = r5350
|dvdplugname      = cdvdGigaherz
|dvdplugver        = 0.80
|biosver          = USA V2.20 (10/02/2006)
|hacks            =
|fpsinfo          =
|comment          = Enable EE Timing, Skip MPEG, and OPH Flag hacks to make the game start up. The game has visual artifacts  but some aren't too distracting.
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxgsname      =
|linuxgsver        =
|linuxsoundname    =
|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          = AMD Phenom II 1100T X6 @ 3.30Ghz
|gputype          = XFX ATI Radeon HD 6850
|pccomment        = The game runs fairly slow (related to most other games) with dual core, and speed hacks '''MUST''' be deactivated during boss fights and Rooftop Rampage for the game to proceed. While usinf GSdx, setting skipdraw (in HW Hacks) to 3 and activating Alpha hack speeds up and fixes almost all graphical artifacts.
}}
}}
[[Category:Temp - unverified automatically converted pages]]
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=AMD Phenom II 1100T X6 @ 3.30Ghz
|GPU=XFX ATI Radeon HD 6850
|Revision=1.0.0 (r5350)
|Graphics=GSdx r5365
|Sound=
* SPU2-X r5324
* LilyPad r5350
|Comments=BIOS: USA V2.20 (10/02/2006), Enable EE Timing, Skip MPEG, and OPH Flag hacks to make the game start up. The game has visual artifacts  but some aren't too distracting., The game runs fairly slow (related to most other games) with dual core, and speed hacks '''MUST''' be deactivated during boss fights and Rooftop Rampage for the game to proceed. While usinf GSdx, setting skipdraw (in HW Hacks) to 3 and activating Alpha hack speeds up and fixes almost all graphical artifacts.
|Tester=?
}}
{{TestingFooter}}
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{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments=?
|Tester=?
}}
{{TestingFooter}}
-->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
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==Known Issues==
{{Issue
|IssueName=
|IsFixed=
|IssueLevel=
|Description=
|Workaround=
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Revision as of 16:28, 13 August 2014

Crash Twinsanity

NTSC-U Cover Art
Region NTSC-U:
Serial numbers: SLUS20909
Release date: June 21, 2004
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Traveller's Tales
Genre: Platform


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • AMD Phenom II 1100T X6 @ 3.30Ghz
  • XFX ATI Radeon HD 6850
1.0.0 (r5350) GSdx r5365
  • SPU2-X r5324
  • LilyPad r5350
BIOS: USA V2.20 (10/02/2006), Enable EE Timing, Skip MPEG, and OPH Flag hacks to make the game start up. The game has visual artifacts but some aren't too distracting., The game runs fairly slow (related to most other games) with dual core, and speed hacks MUST be deactivated during boss fights and Rooftop Rampage for the game to proceed. While usinf GSdx, setting skipdraw (in HW Hacks) to 3 and activating Alpha hack speeds up and fixes almost all graphical artifacts. ?