Crash Twinsanity: Difference between revisions
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(Added info on how to speed up the game.) |
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|cputype = AMD Phenom II 1100T X6 @ 3.30Ghz | |cputype = AMD Phenom II 1100T X6 @ 3.30Ghz | ||
|gputype = XFX ATI Radeon HD 6850 | |gputype = XFX ATI Radeon HD 6850 | ||
|pccomment = The game runs fairly slow (related to most other games) with dual core, and speed hacks '''MUST''' be deactivated during boss fights and Rooftop Rampage for the game to proceed. | |pccomment = The game runs fairly slow (related to most other games) with dual core, and speed hacks '''MUST''' be deactivated during boss fights and Rooftop Rampage for the game to proceed. While usinf GSdx, setting skipdraw (in HW Hacks) to 3 and activating Alpha hack speeds up and fixes almost all graphical artifacts. | ||
}} | }} |
Revision as of 13:32, 24 January 2014
Crash Twinsanity | |||||||||||||
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NTSC-U Cover Art
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Developer(s): Traveller's Tales
Genre: Platform
Test configuration on Windows:
PCSX2 version: | 1.0.0 (r5350) |
Graphics by GSdx: | r5365 |
Sound by SPU2-X: | r5324 |
Pad plugin is LilyPad: | r5350 |
DVD plugin is cdvdGigaherz: | 0.80 |
BIOS version: | USA V2.20 (10/02/2006) |
Comments: Enable EE Timing, Skip MPEG, and OPH Flag hacks to make the game start up. The game has visual artifacts but some aren't too distracting.
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | AMD Phenom II 1100T X6 @ 3.30Ghz |
GPU: | XFX ATI Radeon HD 6850 |
Comments: The game runs fairly slow (related to most other games) with dual core, and speed hacks MUST be deactivated during boss fights and Rooftop Rampage for the game to proceed. While usinf GSdx, setting skipdraw (in HW Hacks) to 3 and activating Alpha hack speeds up and fixes almost all graphical artifacts.