Crash Twinsanity: Difference between revisions

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|hacks            =  
|hacks            =  
|fpsinfo          =  
|fpsinfo          =  
|comment          = Enable EE Timing, Skip MPEG, and OPH Flag hacks to make the game start up. The game has visual artifacts but aren't too distracting.
|comment          = Enable EE Timing, Skip MPEG, and OPH Flag hacks to make the game start up. The game has visual artifacts but some aren't too distracting.
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|linuxpcsx2ver    =
|linuxpcsx2ver    =
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|cputype          = AMD Phenom II 1100T X6 @ 3.30Ghz
|cputype          = AMD Phenom II 1100T X6 @ 3.30Ghz
|gputype          = XFX ATI Radeon HD 6850
|gputype          = XFX ATI Radeon HD 6850
|pccomment        =  
|pccomment        = The game runs fairly slow (related to most other games) with dual core, and speed hacks '''MUST''' be deactivated during boss fights and Rooftop Rampage for the game to proceed.
}}
}}

Revision as of 15:34, 15 January 2014

Crash Twinsanity

NTSC-U Cover Art
Region NTSC-U:
Serial numbers: SLUS20909
Release date: June 21, 2004
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Traveller's Tales
Genre: Platform

Test configuration on Windows:

PCSX2 version: 1.0.0 (r5350)
Graphics by GSdx: r5365
Sound by SPU2-X: r5324
Pad plugin is LilyPad: r5350
DVD plugin is cdvdGigaherz: 0.80
BIOS version: USA V2.20 (10/02/2006)

Comments: Enable EE Timing, Skip MPEG, and OPH Flag hacks to make the game start up. The game has visual artifacts but some aren't too distracting.


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: AMD Phenom II 1100T X6 @ 3.30Ghz
GPU: XFX ATI Radeon HD 6850

Comments: The game runs fairly slow (related to most other games) with dual core, and speed hacks MUST be deactivated during boss fights and Rooftop Rampage for the game to proceed.