Bureaucrats, ninja, Administrators
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|Comments=USA v02.20(10/02/2006), Fine now.OK, Its possible minimuns slowdowns in the memory card screen reader. | |Comments=USA v02.20(10/02/2006), Fine now.OK, Its possible minimuns slowdowns in the memory card screen reader. | ||
|Tester={{ForumUser|DESTRUIDOR}} | |Tester={{ForumUser|DESTRUIDOR}} | ||
}} | |||
{{TestingEntry | |||
|Status=1 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i7 3930K | |||
|GPU=AMD Radeon HD 7850 1 GHz 2GB | |||
|Revision=PCSX2 23 03 2014 1.3.0 r5927 | |||
|Graphics=GSdx 5932 AVX | |||
|Sound= | |||
*SPU2-X 2.0.0 | |||
*LilyPad 0.11.0 | |||
|Comments=Will crash every 5 minutes, regardless of whether speedhacks are used or not. Memory usage goes up at 20MB per second, reaching roughly 1.5GB, before GSDx prints "out-of-memory, texturing temporarily disabled" to the log a few dozen times, then PCSX2 crashes a few seconds later. If in a minigame, memory usage does not increase as drastically. Problem occurs in DirectX and OpenGL, in both software and hardware rendering mode. | |||
|Tester={{ForumUser|maxcb97}} | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |