Crash 'N' Burn: Difference between revisions

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|reviewscore      = 63/100 '''User Score''' 8.3/10
|reviewscore      = 63/100 '''User Score''' 8.3/10
|gpu-intensive    = 1
|gpu-intensive    = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/920409-crash-n-burn Link]
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Revision as of 05:08, 9 August 2015

Crash 'N' Burn

Game general and emulation properties:
GPU intensive game
Region NTSC-U:
Serial numbers: SLUS-21013
Release date: November 15, 2004
CRCs: F21EE6E0
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-52339
Release date: December 10, 2004
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Climax Group
Genre: Racing
Wikipedia: Link
Game review links: Metacritic
Game review score: 63/100 User Score 8.3/10
Game description: Almost every track featured in the game has static obstacles, such as slaloms, crossovers, and jumps. Also featured are "X" tracks, which contain additional bumps and ramps. Dynamic obstacles will appear as races progress, such as oil and ignitable fuel slicks, as well as wreckage from totaled opponents' vehicles.
All vehicle customization is unlocked through the in game shop. Every event completed awards the player both experience (EXP) and money. Additional bonuses are awarded for wrecking opponents, setting fast laps, placing in the top three, and leading laps. Earning EXP will eventually level the player up, which unlocks new items from the shop, which are purchased one at a time with money. At certain EXP levels, the player gains free bonuses, such as access to muscle and sports cars.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Windows
  • Intel Core i7 @ 3.8Ghz
  • Nvidia GTX 570 1368MB
1.1.0 r5852 GSDX
  • SPU2-X
  • ?
Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Quite GS heavy when there are lots of cars on the screen. You can buy yourself a bit of breathing space by using Skipdraw 1 as no visible cost.
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
24 02 2013 1.1.0 r5576 GSdx 5570 SSE41 [23 02 2013]
  • SPU2-X 2.0.0 [24 02 2013]
  • LilyPad 0.11.0 [13 01 2013]
Status goes from ingame to playable. Runs near full speed.

The gallery



Public compatibility forum links