Crash: Mind over Mutant: Difference between revisions

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{{infobox
{{infobox
|image            = Crash_Mind_over_Mutant.jpg
|image            = Crash_Mind_over_Mutant.jpg
|caption          =
|developer        = [[Radical Entertainment]]
|developer        = Radical Entertainment
|publisher        = [[Activision|Activision Blizzard]] (US), [[Sierra Entertainment]] (AU, EU)
|publisher        = [[Activision|Activision Blizzard]] (US), [[Sierra Entertainment]] (AU, EU)
|genre            = Action, Platformer
|genre            = Action, Platformer
|wikipedia        = [http://en.wikipedia.org/wiki/Crash:_Mind_over_Mutant Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Crash:_Mind_over_Mutant Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/945948-crash-mind-over-mutant Link]
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/crash-mind-over-mutant Metacritic]|73/100}}
|gameinfo          = In Crash Bandicoot: Mind Over Mutant, a rejuvenated Neo Cortex is taking over the world one brain at a time! Cortex and N. Brio devise a new kind of evil: a text-messaging, do-anything device that controls both mutant and bandicoot minds. Armed with his quick wits and lightning agility, Crash must free his friends, the titans, and save the day!<br />
|gameinfo          = In Crash Bandicoot: Mind Over Mutant, a rejuvenated Neo Cortex is taking over the world one brain at a time! Cortex and N. Brio devise a new kind of evil: a text-messaging, do-anything device that controls both mutant and bandicoot minds. Armed with his quick wits and lightning agility, Crash must free his friends, the titans, and save the day!<br />
Crash: Mind over Mutant is the fifteenth installment in the Crash Bandicoot video game series, the seventh game in the main franchise, and is the second title in accordance to the mutant series' chronology. The game's story centers on the arrival of a popular technological device (a parody of devices such as the iPhone and BlackBerry) that puts whoever uses it under the control of the device's creators Doctor Neo Cortex and Doctor Nitrus Brio, who serve as the stories' primary antagonists. Crash Bandicoot - protagonist of the series and only one unaffected by the device besides his spirit ally Aku Aku - must free his friends from the control of the device and put an end to Doctor Cortex's plot.
Crash: Mind over Mutant is the fifteenth installment in the Crash Bandicoot video game series, the seventh game in the main franchise, and is the second title in accordance to the mutant series' chronology. The game's story centers on the arrival of a popular technological device (a parody of devices such as the iPhone and BlackBerry) that puts whoever uses it under the control of the device's creators Doctor Neo Cortex and Doctor Nitrus Brio, who serve as the stories' primary antagonists. Crash Bandicoot - protagonist of the series and only one unaffected by the device besides his spirit ally Aku Aku - must free his friends from the control of the device and put an end to Doctor Cortex's plot.
|widescreen        = 2
<!-- General props -->
|widescreen        = 1
|progressive      = 1
|progressive      = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/945948-crash-mind-over-mutant Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/crash-mind-over-mutant Metacritic]|73/100}}
|eu_rating        = 7+
|eu_rating        = 7+
|au_rating        = PG
|au_rating        = PG
|na_rating        = E10+
|na_rating_text    = Cartoon Violence, Crude Humor, Mild Suggestive Themes
|na_rating_text    = Cartoon Violence, Crude Humor, Mild Suggestive Themes
|na_rating        = E10+
<!-- Language props -->
|norwegian        = SLES-55205
|norwegian        = SLES-55205
|finnish          = SLES-55205
|finnish          = SLES-55205
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|serialsPAL        = SLES-55204<br />SLES-55205<br />SLES-55206
|serialsPAL        = SLES-55204<br />SLES-55205<br />SLES-55206
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = October 29, 2008<br />October 31, 2008
|releasedatePAL    = October 29, 2008 <small>(Australia)</small><br />October 31, 2008
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    =
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=24 02 2013 1.1.0 r5576
|Revision=1.1.0 (svn r5576)
|Graphics=GSdx 5570 SSE41 [23 02 2013]
|Graphics=GSdx SSE4 (r5570)
|Sound=
|Sound=
*SPU2-X 2.0.0 [24 02 2013]
* SPU2-X 2.0.0
*LilyPad 0.11.0 [13 01 2013]
* LilyPad 0.11.0
|Comments=Runs above full speed., Small graphics issue with shading around character. Can be fixed by going into software mode.
|Comments=Runs above full speed., Small graphics issue with shading around character. Can be fixed by going into software mode.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core 2 Duo E6750 @ 2.66 Ghz
|CPU=Intel Core2 Duo E6750 @ 2.66 GHz
|GPU=Nvidia GTX 260 896MB
|GPU=NVIDIA GeForce GTX 260 @ 896 MB
|Revision=1.1.0 r5754-
|Revision=1.1.0 (svn r5754)
|Graphics=GSdx r5752 SSSE3
|Graphics=GSdx SSSE3 (r5752)
|Sound=
|Sound=
*SPU2-X 2.0.0 r5733
* SPU2-X 2.0.0 (r5733)
*LilyPad 0.11.0 r5403
* LilyPad 0.11.0 (r5403)
|Comments=Game is playable at good speed., Shadow bug still persists in GSdx HW mode.
|Comments=Game is playable at good speed., Shadow bug still persists in GSdx HW mode.
|Tester={{ForumUser|prafull}}
|Tester={{ForumUser|prafull}}
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<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
== Known Issues ==
 
{{Issue
{{Issue
|IssueName=Broken shadows
|IssueName=Broken shadows
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|IssueLevel=0
|IssueLevel=0
|Description=Shadows dropped by characters render in 3D when GSdx is in hardware mode.
|Description=Shadows dropped by characters render in 3D when GSdx is in hardware mode.
|Workaround=Switch GSdx to software mode (press F9) to make the shadows render normally.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Renderer to "OpenGL (Hardware)", or any of the "(Software)" options.
}}
}}
{{Crash Bandicoot series}}
{{Crash Bandicoot series}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Crash-Mind-Over-Mutant-SLUS-21728-U--28772 Crash - Mind Over Mutant (SLUS 21728) (U)]}}
*[http://forums.pcsx2.net/Thread-Crash-Mind-Over-Mutant-SLUS-21728-U--28772 Crash - Mind Over Mutant (SLUS 21728) (U)]}}
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