Constantine: Difference between revisions

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(Added box art image)
(Transferred an issue from the comment section from the table to known issues)
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*SPU2-X 2.0.0
*SPU2-X 2.0.0
*LilyPad 0.11.0
*LilyPad 0.11.0
|Comments=BIOS: USA v02.00(14/06/2004), DC and MTGS, VU1Rec and VU0Rec, rCache 0, Console 1, Patches 0, EE/VU Clamp modes: Normal/Normal, EE/VU Rounding: Chop/Chop. The draw distance is bugged in both normal world and hell.
|Comments=BIOS: USA v02.00(14/06/2004), DC and MTGS, VU1Rec and VU0Rec, rCache 0, Console 1, Patches 0, EE/VU Clamp modes: Normal/Normal, EE/VU Rounding: Chop/Chop.
|Tester=K.F
|Tester=K.F
}}
}}
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|Description=Very early in the game you'll find a dumpster than you must climb to continue the story, but it is not possible with default settings.  
|Description=Very early in the game you'll find a dumpster than you must climb to continue the story, but it is not possible with default settings.  
|Workaround=To climb it I found the following setting solved the problem: EE/FPU Advanced Recompile Options set to positive. You must restart the level after changing the settings for this to work from every edge of the dumpster. BUT if you apply this setting without restarting the level then you can climb the dumpster from the right side ONLY.
|Workaround=To climb it I found the following setting solved the problem: EE/FPU Advanced Recompile Options set to positive. You must restart the level after changing the settings for this to work from every edge of the dumpster. BUT if you apply this setting without restarting the level then you can climb the dumpster from the right side ONLY.
}}
{{Issue
|IssueName=Draw Distance
|IsFixed=0
|IssueLevel=0
|Description=The draw distance is bugged in both normal world and hell.
|Workaround=Use software mode.
}}
}}

Revision as of 11:19, 21 November 2014

Constantine

North American Box art of Constantine
Region NTSC-U:
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Windows Status: ?
Linux Status: ?
Mac Status: ?


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U(?) Windows 7 Ultimate
  • Intel Core i7 CPU 950 @ 3.07GHz
  • Nvidia GeForce GTX 580
1.1.0 r5452 GSdx 5442 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
BIOS: USA v02.00(14/06/2004), DC and MTGS, VU1Rec and VU0Rec, rCache 0, Console 1, Patches 0, EE/VU Clamp modes: Normal/Normal, EE/VU Rounding: Chop/Chop. K.F



Known Issues

Dumpster Bug

  • Status: Active
  • Type: Serious
  • Description: Very early in the game you'll find a dumpster than you must climb to continue the story, but it is not possible with default settings.
  • Workaround: To climb it I found the following setting solved the problem: EE/FPU Advanced Recompile Options set to positive. You must restart the level after changing the settings for this to work from every edge of the dumpster. BUT if you apply this setting without restarting the level then you can climb the dumpster from the right side ONLY.

Draw Distance

  • Status: Active
  • Type: Minor
  • Description: The draw distance is bugged in both normal world and hell.
  • Workaround: Use software mode.