Colin McRae Rally 2005: Difference between revisions

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*SPU2-X
*SPU2-X
*LilyPad svn 0.11.0
*LilyPad svn 0.11.0
|Comments=Europe v02.00(14/06/2004), INTC, Wait Loop Detection, microVU, MTVU and VU Cycle Stealing on 1, Nothing, Codemaster screen shows correctly on SW mode (compare pic 1 with 13). Game runs weird on PCSX2. In HW mode, track and sky are totally missing leaving you with nothing but a grey road (pic 5, 6 and 7). Also, the default developer time's ghost car starts before the countdown (pic 5). Game seems to be running "faster" even with low fps, and became almost unplayable if you switch camera on 1st person view (game becomes too fast and jerky). In SW mode, fps slows down to 10 but graphic shows correctly apart from overbrightness (pic 8 and 11) and car shadows missing. To make CMR2005 run faster on PCSX2 in SW mode, set VU Cycle Stealing on 1, that will boost the fps up to 25 and make the game more enjoyable (pic 10). Also, playing in 1st person view helps a lot to improve fps (has not jerky gameplay like HW mode). Co-driver may glitch and loop some random speech even after you quit the game or select a new track. Game also becomes VERY EASY on PCSX2: there is an issue with ingame clock and fps, making the time run "slower", and you will often do ridicolous gaps like less than a minute (see last pic for this awesome bug). It's theorically playable with these settings, but not very enjoyable. , Many graphic not showing on HW mode and game acts weird, SW mode shows everything but a bit too overbright and without car's shadow. Ghost car starts before countdown. Co-driver can glitch out and loop random speech throughout the game. Ingame clock runs slower, making the game very easy, but see this as some kind of benefit for those who aren't good at rally games.
|Comments=Europe v02.00(14/06/2004), INTC, Wait Loop Detection, microVU, MTVU and VU Cycle Stealing on 1, Many graphic not showing on HW mode and game acts weird, SW mode shows everything but a bit too overbright and without car's shadow. Ghost car starts before countdown. Co-driver can glitch out and loop random speech throughout the game. Ingame clock runs slower, making the game very easy, but see this as some kind of benefit for those who aren't good at rally games.
|Tester={{ForumUser|LoStraniero1991}}
|Tester={{ForumUser|LoStraniero1991}}
}}
}}

Revision as of 09:32, 1 January 2015

Colin McRae Rally 2005
Region NTSC-U:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region PAL:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Windows Status: ?
Linux Status: ?
Mac Status: ?


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Windows
  • Intel Core i5-3470 3.20Ghz
  • Nvidia GeForce GTX 650
1.1.0.5618 GSDX
  • SPU2-X
  • LilyPad svn 0.11.0
Europe v02.00(14/06/2004), INTC, Wait Loop Detection, microVU, MTVU and VU Cycle Stealing on 1, Many graphic not showing on HW mode and game acts weird, SW mode shows everything but a bit too overbright and without car's shadow. Ghost car starts before countdown. Co-driver can glitch out and loop random speech throughout the game. Ingame clock runs slower, making the game very easy, but see this as some kind of benefit for those who aren't good at rally games.



The gallery

Public compatibility forum links