Cold Winter: Difference between revisions
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→Known Issues: Added content.
m (not the way to do it) |
(→Known Issues: Added content.) Tags: Mobile edit Mobile web edit |
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{{Issue | {{Issue | ||
|IssueName=FMV stutter | |IssueName=FMV stutter | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description=FMVs do not play smoothly. They suffer from frequent pausing and stuttering in both hardware and software mode, especialy during moments with fast camera movement or a lot of activity. The opening Sierra logo also has flickering issues. | |Description=FMVs do not play smoothly. They suffer from frequent pausing and stuttering in both hardware and software mode, especialy during moments with fast camera movement or a lot of activity. The opening Sierra logo also has flickering issues. | ||
|Workaround= | |Workaround= Set EE cycle rate to +1 to fix the FMV's and the framerate because it ran sluggish on real hardware. | ||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> | ||
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description= Game doesn't look like on original hardware. It can only be fixed with OpenGL and setting Blending accuracy to High but it will require a strong machine. | |Description= Game doesn't look like on original hardware. It can only be fixed with OpenGL and setting Blending accuracy to High but it will require a strong machine, doing so will make the game look like how it supposed to look like. | ||
|Workaround= Use OpenGL and Set Blending accuracy to High. | |Workaround= Use OpenGL and Set Blending accuracy to High. | ||
}} | }} |