Champions: Return to Arms: Difference between revisions

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|reviewscore      = 77/100
|reviewscore      = 77/100
|sw-rendering-only = 1
|sw-rendering-only = 1
|cpu-intensive    = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/920597-champions-return-to-arms Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/920597-champions-return-to-arms Link]
|spanish          = SLES-53039
|spanish          = SLES-53039

Revision as of 09:07, 26 October 2015

Champions: Return to Arms

Game general and emulation properties:
CPU intensive game
Software rendering only
Languages supported:
English: SLES-53039 & SLUS-20973
German: SLES-53039
French: SLES-53039
Spanish: SLES-53039
Region NTSC-U:
Serial numbers: SLUS-20973
SLUS-29126 (Demo)
Release date: February 7, 2005
CRCs: 4028A55F
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53039
Release date: March 18, 2005
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Snowblind Studios
Publisher(s): Sony Online Entertainment
Genre: Action RPG
Wikipedia: Champions: Return to Arms
Game review links: Metacritic
Game review score: 77/100
Game description: Sequel to Champions of Norrath, the story picks up after Innoruuk, the Prince of Hate has been defeated, his essence shattered into the Shards of Hatred and were strewn across the Planes of Power. Within the game story, players have the choice of serving either the forces of Good by destroying the shards to rid the world of Innoruuk, or the legions of Evil gathering the shards to resurrect the fallen god. The paths of Good and Evil travel to the same locations, with variations in mission objectives.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
24 02 2013 1.1.0 r5576 GSdx 5570 SSE41 [23 02 2013]
  • SPU2-X 2.0.0 [24 02 2013]
  • LilyPad 0.11.0 [13 01 2013]
Status goes from ingame to playable. Runs near full speed., Right half of screen is blank if gsdx is in hardware mode. Looks fine, apart from occasional texture corruption in software mode.
PAL Windows 7 - 64bit
  • AMD Athlon II X2 240 @ 2.80 GHz
  • AMD Radeon HD 7770 1GB
1.2.1 r5873 GSdx r5875
  • SPU2-X r5830 2.0.0
  • LilyPad 0.11.0
BIOS: Europe v2.00
  • needs strong CPU when using software mode
  • multiplayer not tested
  • see Known Issues
Pyr0



Known Issues

Half-Screen bug

  • Status: Active
  • Type: Serious
  • Description: Only half of the screen is displayed.
  • Workaround: Half screen bug in hardware mode is fixed by using software mode.


Game crash

  • Status: Active
  • Type: Serious
  • Description: Game might crash after a certain amount of time
  • Workaround: Use 4 GB patch to avoid game crashes. http://www.ntcore.com/4gb_patch.php

The gallery

Public compatibility forum links