Champions: Return to Arms: Difference between revisions
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|Comments=BIOS: Europe v2.00, At the very beginning of the actual game, the game will run slow. Give it a few seconds and it will start to run smooth. | |Comments=BIOS: Europe v2.00, At the very beginning of the actual game, the game will run slow. Give it a few seconds and it will start to run smooth. | ||
|Tester=WonderingDane | |Tester=WonderingDane | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 11 | |||
|CPU=AMD Ryzen 7 3700X @ 4.05 GHz , 16GB RAM | |||
|GPU=AMD Radeon RX Vega 64 @ 8GB | |||
|Revision=1.6.0 | |||
|Graphics=GSdx 1.2.0 AVX2 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: Direct3D11 (Hardware) | |||
* Internal Resolution: 3x Native | |||
* Allow 8-bit Textures | |||
* Large Framebuffer enabled | |||
* Internal resolution: 3x Native | |||
* Fast Texture Invalidation Hack enabled | |||
* Safe Features disabled | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* LilyPad 0.12.1 | |||
|Comments=BIOS USA v1.60, Game runs smoothly at 58-60fps. Framerate drops to 30fps or lower when in the Lake of Fire levels (upper level when killing lava golems, lower level in general) | |||
|Tester=Darthbinks | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |