ChainDive: Difference between revisions

m
This is a valuable information, thank you, but increasing compatibility to beat the game shouldn't be a "major issue" (they can't "fix" games that require increased compatibility)
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m (This is a valuable information, thank you, but increasing compatibility to beat the game shouldn't be a "major issue" (they can't "fix" games that require increased compatibility))
 
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|IssueName= Elevator fails to Go Down in Stage 6 (Bee nest level)
|IssueName= Elevator fails to Go Down in Stage 6 (Bee nest level)
|IsFixed=0
|IsFixed=0
|IssueLevel=2
|IssueLevel=-1
|Description=When powering up all the stones on the ground, heading to the elevator doesn't work. It either ceases to function as you get there or it resets all the stones in random order. *This is unconfirmed and based on 1 test run*
|Description=When powering up all the stones on the ground, heading to the elevator doesn't work. It either ceases to function as you get there or it resets all the stones in random order. *This is unconfirmed and based on 1 test run*
|Workaround=Go to Config > Emulation Settings > EE/IOP > set Clamping Mode to Extra + Preserve Sign.
|Workaround=Go to Config > Emulation Settings > EE/IOP > set Clamping Mode to Extra + Preserve Sign.
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