ChainDive: Difference between revisions
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(Created page with "{{info-stub}} {{infobox |image = |caption = |developer = |publisher = |genre = |wikipedia = |gameinfo = |ga...") |
m (This is a valuable information, thank you, but increasing compatibility to beat the game shouldn't be a "major issue" (they can't "fix" games that require increased compatibility)) |
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{{infobox | {{infobox | ||
|image = | |image = Cover_ChainDive.jpg | ||
|caption = | |caption = | ||
|developer = | |developer = Alvion | ||
|publisher = | |publisher = [[Sony|SCEI]] | ||
|genre = | |genre = Action, Fighting | ||
|wikipedia = | |wikipedia = [https://ja.wikipedia.org/wiki/%E3%83%81%E3%82%A7%E3%82%A4%E3%83%B3%E3%83%80%E3%82%A4%E3%83%96 Link (Japanese)] | ||
|gameinfo = | |gameinfo = | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/918871-chaindive Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/918871-chaindive Link] | ||
|japan_rating = A | |||
|japanese = SCPS-15054 | |||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SCPS-15054 | |serialsNTSCJ = SCPS-15054<br />SCAJ-20043<br />PAPX-90232 <small>(Trial)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = October 16, 2003 | |releasedateNTSCJ = October 16, 2003 | ||
|statusNTSCJ = | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
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{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=NTSC-J | ||
|OS= | |OS=Windows 10 | ||
|CPU= | |CPU=i7-8700K | ||
|GPU= | |GPU=GTX 1070 | ||
|Revision= | |Revision=1.7.0-dev-213-gb633b2a2d | ||
|Graphics= | |Graphics=GSdx 1.2.0 | ||
|Sound= | |Sound=SPU2-X | ||
|Comments= | |Comments=It runs extremely well (full speed) at 4k. No slowdowns, played through most of the game without too many hiccups. | ||
|Tester= | |Tester=Optim | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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<!-- Remove comment signs and add game trivia here --> | <!-- Remove comment signs and add game trivia here --> | ||
== Trivia == | == Trivia == | ||
* | * Original names: '''チェインダイブ''' (SCPS-15054) | ||
<!-- Remove comment signs and add issues here --> | <!-- Remove comment signs and add issues here --> | ||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
== Known Issues == | == Known Issues == | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName= Elevator fails to Go Down in Stage 6 (Bee nest level) | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=-1 | ||
|Description= | |Description=When powering up all the stones on the ground, heading to the elevator doesn't work. It either ceases to function as you get there or it resets all the stones in random order. *This is unconfirmed and based on 1 test run* | ||
|Workaround= | |Workaround=Go to Config > Emulation Settings > EE/IOP > set Clamping Mode to Extra + Preserve Sign. | ||
}} | }} | ||
<!-- Remove comment signs and add screenshots | <!-- Remove comment signs and add game screenshots or videos here --> | ||
<!-- Replace | <!-- Replace FileName?.jpg with the correct filenames --> | ||
== | == Gallery == | ||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> | ||
Chainblade.jpeg | |||
Chainblade2.jpg | |||
</gallery> | </gallery> | ||
Latest revision as of 06:15, 8 September 2020
Developer(s): Alvion
Publisher(s): SCEI
Genre: Action, Fighting
Wikipedia: Link (Japanese)
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | Windows 10 |
|
1.7.0-dev-213-gb633b2a2d | GSdx 1.2.0 | SPU2-X | It runs extremely well (full speed) at 4k. No slowdowns, played through most of the game without too many hiccups. | Optim |
Trivia
- Original names: チェインダイブ (SCPS-15054)
Known Issues
Elevator fails to Go Down in Stage 6 (Bee nest level)
- Type: Note (not an issue)
- Description: When powering up all the stones on the ground, heading to the elevator doesn't work. It either ceases to function as you get there or it resets all the stones in random order. *This is unconfirmed and based on 1 test run*
- Workaround: Go to Config > Emulation Settings > EE/IOP > set Clamping Mode to Extra + Preserve Sign.