Castlevania: Lament of Innocence: Difference between revisions

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===Garbage Textures===
===Garbage Textures===
The garbaged textures appear when you scroll your inventory. Shows even in software mode.
The garbaged textures appear when you scroll your inventory. Shows even in software mode.
* Solution - Use gsdx 3623
* Solution - Use gsdx 3623 (August 2010 official beta plugins)

Revision as of 12:25, 18 August 2010

Castlevania: Lament of Innocence

Region NTSC-U:
Serial numbers: SLUS-20733
Release date: 10/21/03
Windows Status: Playable
Linux Status: Ingame
Mac Status: ?
Region PAL:
Serial numbers: SLES-52118
Release date: 13/02/2004
CRCs: 306CDADA
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Konami

Test configuration on Windows:

PCSX2 version: 0.9.7.r3113
Graphics by Gsdx: untested
Sound by Spu2-X: untested

Comments: There are minor problems ingame, see below for the issues and the fixes.


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: 182
Sound by SPU2-X: untested

Comments: Linux have so many issues, so it's almost unplayable. Some fonts become boxes, shadows are awesome.


PC specs used to test the game:

CPU: Phenom II x6 1055T
GPU: Geforce GTX 260


Known issues:

Doppleganger freeze

Before fighting doppleganger, the cutscene will freeze.

  • Solution - Set EE/FPU Advanced Recompiler > Clamping Mode to None

Incorrect Shadows

  • Solution - Play in software mode (warning: this will be slow)
  • or use GSDX 11.0 : correct graphics but buggy text windows

Garbage Textures

The garbaged textures appear when you scroll your inventory. Shows even in software mode.

  • Solution - Use gsdx 3623 (August 2010 official beta plugins)