Difference between revisions of "Castlevania: Lament of Innocence"

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|Comments=BIOS: USA v2.00, HACKS: speedhacks: INTC Spin, Wait Loop, mVU Flag
 
|Comments=BIOS: USA v2.00, HACKS: speedhacks: INTC Spin, Wait Loop, mVU Flag
 
|Tester=Machina
 
|Tester=Machina
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{{TestingEntry
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|Status=2
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|Region=NTSC-U
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|OS=Windows 8.1 Pro
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|CPU=AMD Athlon II X4 630 2.80 GHz
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|GPU=Sapphire Radeon HD 7950 3GB
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|Revision=1.2.1 r529
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|Graphics=GSdx SSE2 r529
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|Sound=
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* SPU2-X r529
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* LilyPad Scp r5875
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|Comments=
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* Enabling 8-Bit Textures offers a small speed up
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* Texture Filtering improves font text on anything higher than native resolution
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I got around 55-60FPS depending on the scenario. The only issue I came across was missing character shadows and minor texture flickering in at least 2 spots(outside shop window, one spot in castle). Everything else seems fine. Not sure if it freezes still as I haven't got that far.
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|Tester=CrazySteve88
 
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Revision as of 00:40, 26 August 2014


Castlevania: Lament of Innocence
Cloi.jpg
Region NTSC-U:
Serial numbers: SLUS-20733
Release date: 10/21/03
CRCs: 28270F7D
Windows Status: Playable
Linux Status: Ingame
Mac Status: ?
Region PAL:
Serial numbers: SLES-52118
Release date: 13/02/2004
CRCs: 306CDADA
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPM-65444
Release date: 11/27/03
CRCs: A36CFF6C
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Konami
Genre: Action, Adventure
Wikipedia: link
Game description: Castlevania: Lament of Innocence, released as Castlevania (キャッスルヴァニア, Kyassuruvania) in Japan, Europe, and Australia, is an action-adventure video game developed by Konami. Belonging to Konami's Castlevania video game series, it is the first installment of the series on the PlayStation 2 and the third to make use of a 3D style of gameplay.
Lament of Innocence takes place in the fictional universe of the Castlevania series. Set in 1094, it focuses on the origins of the series' premise—the eternal conflict between the vampire hunters of the Belmont clan and the immortal vampire Dracula. Lament of Innocence follows Leon Belmont as he searches a vampire's castle in search of his kidnapped betrothed.


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Phenom II x6 1055T
  • Geforce GTX 260
0.9.7.r3113 GSdx ?
  • SPU2-X ?
  • LilyPad 0.10.0
FPS: 40-60, There are minor problems ingame, see below for the issues and the fixes. Nueziel
? ?
  • ?
  • Geforce 9600GT
0.9.8 GSdx r4600
  • SPU2-X 2.0.0
  • LilyPad 0.10.0
BIOS: USA v2.00, HACKS: speedhacks: INTC Spin, Wait Loop, mVU Flag Machina
NTSC-U Windows 8.1 Pro
  • AMD Athlon II X4 630 2.80 GHz
  • Sapphire Radeon HD 7950 3GB
1.2.1 r529 GSdx SSE2 r529
  • SPU2-X r529
  • LilyPad Scp r5875
• Enabling 8-Bit Textures offers a small speed up

• Texture Filtering improves font text on anything higher than native resolution I got around 55-60FPS depending on the scenario. The only issue I came across was missing character shadows and minor texture flickering in at least 2 spots(outside shop window, one spot in castle). Everything else seems fine. Not sure if it freezes still as I haven't got that far.

CrazySteve88


Linlogo.png Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • ?
  • ?
ZZogl 182 Linux have so many issues, so it's almost unplayable. Some fonts become boxes, shadows are awesome. 188.134.4.34



Known issues

Doppleganger freeze

  • Type: Note (not an issue)
  • Description: Before fighting doppleganger, the cutscene will freeze.
  • Workaround: Solution - Set EE/FPU Advanced Recompiler > Clamping Mode to None

Incorrect Shadows

  • Status: Active
  • Type: Minor
  • Description: Shadows are incorrect
  • Workaround:
  1. Play in software mode (warning: this will be slow)
  2. or use GSDX 11.0 : correct graphics but buggy text windows
  3. or use GSdx r4600 or newer: Character shadows won't appear but not dark and looks nice

Garbage Textures

  • Status: Active
  • Type: Minor
  • Description: The garbaged textures appear when you scroll your inventory. Shows even in software mode.
  • Workaround: Use gsdx 3623 (August 2010 official beta plugins)

Incorrect Sprites

  • Type: Note (not an issue)
  • Description: Some sprites will display incorrectly, such as the pink blocking effect and the text displayed upon entering a new area.
  • Workaround: Disable Alpha Correction in GSDX settings (tested on 5752)