Castlevania: Lament of Innocence: Difference between revisions

From PCSX2 Wiki
Jump to navigation Jump to search
(redump)
m (Sorting)
(3 intermediate revisions by 3 users not shown)
Line 42: Line 42:
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65444<br />VW148-J1<br />SLPM-65406 <small>(Limited Edition)</small><br />VW187-J1 <small>(Limited Edition)</small><br />SLPM-66325 <small>(Konami Dendou Collection)</small><br />VW148-J4 <small>(Konami Dendou Collection)</small><br />NPJD-00010 <small>(PS2 Classics)</small><br />SLKA-25082<br />SLPM-61062 <small>(Shop Front Trial)</small><br />VW148-J5 <small>(Shop Front Trial)</small>
|serialsNTSCJ      = SLPM-65444<br />VW148-J1<br />SLPM-65406 <small>(Limited Edition)</small><br />VW187-J1 <small>(Limited Edition)</small><br />SLKA-25082 <small>(Korea)</small><br />SLPM-66325 <small>(Konami Dendou Collection)</small><br />VW148-J4 <small>(Konami Dendou Collection)</small><br />NPJD-00010 <small>(PS2 Classics)</small><br />SLPM-61062 <small>(Shop Front Trial)</small><br />VW148-J5 <small>(Shop Front Trial)</small>
|CRCsNTSCJ        = A36CFF6C
|CRCsNTSCJ        = A36CFF6C
|releasedateNTSCJ  = November 27, 2003<br />March 2, 2006 <small>(Konami Dendou Collection)</small><br />August 22, 2012 <small>(PS2 Classics)</small>
|releasedateNTSCJ  = November 27, 2003<br />December 18, 2003 <small>(Korea)</small><br />March 2, 2006 <small>(Konami Dendou Collection)</small><br />August 22, 2012 <small>(PS2 Classics)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
Line 124: Line 124:
I got around 55-60FPS depending on the scenario. The only issue I came across was missing character shadows and minor texture flickering in at least 2 spots(outside shop window, one spot in castle). Everything else seems fine. Not sure if it freezes still as I haven't got that far.
I got around 55-60FPS depending on the scenario. The only issue I came across was missing character shadows and minor texture flickering in at least 2 spots(outside shop window, one spot in castle). Everything else seems fine. Not sure if it freezes still as I haven't got that far.
|Tester=CrazySteve88
|Tester=CrazySteve88
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU= i7-7700K
|GPU=Geforce GTX 1070
|Revision=1.4.0
|Graphics=GSdx 1.0
|Sound=
* SPU2-X-9.9.0
* LilyPad 0.11.0
|Comments=
Renderer: OpenGL, CRC Hack level "Partial", Game Fixes "EE time hack" seems to solves frame dips and slowdowns, MTVU, VUs-> clamping mode "none"
|Tester=felm
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 7 Professional x64
|CPU=i7 4790K @ 4GHz
|GPU=GTX 770
|Revision=1.5.0-dev2448-gd09737dbb
|Graphics=GSdx 1.1.0 AVX2
|Sound=
* SPU2-X 2.0.0
* Lilypad 0.12.1
|Comments=Frame rate drops for few seconds after entering Save Room.
|Tester=HimaOuji
}}
}}
{{TestingFooter}}
{{TestingFooter}}

Revision as of 16:40, 14 November 2018

Castlevania: Lament of Innocence

Game general and emulation properties:
CERO rating: C
ESRB rating: M (Blood, Violence)
PEGI rating: 12+
GRB rating: 18
Widescreen patch available
Languages supported:
English: SLES-52118 & SLPM-65444 & SLUS-20733 & NPUD-20733
Japanese: SLPM-65444 & SLPM-65406 & VW187-J1 & VW148-J1 & SLPM-66325 & VW148-J4
German: SLES-52118
French: SLES-52118
Spanish: SLES-52118
Italian: SLES-52118
Korean: SLKA-25082
Region NTSC-U:
Serial numbers: SLUS-20733
NPUD-20733 (PS2 Classics)
Release date: October 21, 2003
June 18, 2013 (PS2 Classics)
CRCs: 28270F7D
Windows Status: Playable
Linux Status: Ingame
Mac Status: ?
Region PAL:
Serial numbers: SLES-52118
Release date: February 13, 2004
CRCs: 306CDADA
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65444
VW148-J1
SLPM-65406 (Limited Edition)
VW187-J1 (Limited Edition)
SLKA-25082 (Korea)
SLPM-66325 (Konami Dendou Collection)
VW148-J4 (Konami Dendou Collection)
NPJD-00010 (PS2 Classics)
SLPM-61062 (Shop Front Trial)
VW148-J5 (Shop Front Trial)
Release date: November 27, 2003
December 18, 2003 (Korea)
March 2, 2006 (Konami Dendou Collection)
August 22, 2012 (PS2 Classics)
CRCs: A36CFF6C
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): KCET
Publisher(s): Konami (US, JP, EU), SCEA (US)
Genre: Action, Adventure
Wikipedia: link
Game review links: Metacritic79/100
Game description: Castlevania makes its debut on the PS2 featuring an enchanting storyline and intricate gameplay. In Castlevania: Lament of Innocence, you play as Leon Belmont, a man skilled in combat, as he struggles to free his betrothed, Sara, from huge monsters. Use combos and special moves on your perilous journey to the evil castle. Immerse yourself in the enhanced graphics and mesmerizing orchestral soundtrack. Discover the true origins of Dracula and the Belmont family in this exciting first episode of the saga.
Castlevania: Lament of Innocence, released as Castlevania (キャッスルヴァニア, Kyassuruvania) in Japan, Europe, and Australia, is an action-adventure video game developed by Konami. Belonging to Konami's Castlevania video game series, it is the first installment of the series on the PlayStation 2 and the third to make use of a 3D style of gameplay.
Lament of Innocence takes place in the fictional universe of the Castlevania series. Set in 1094, it focuses on the origins of the series' premise—the eternal conflict between the vampire hunters of the Belmont clan and the immortal vampire Dracula. Lament of Innocence follows Leon Belmont as he searches a vampire's castle in search of his kidnapped betrothed.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Phenom II x6 1055T
  • Geforce GTX 260
0.9.7.r3113 GSdx ?
  • SPU2-X ?
  • LilyPad 0.10.0
FPS: 40-60, There are minor problems ingame, see below for the issues and the fixes. Nueziel
? ?
  • ?
  • Geforce 9600GT
0.9.8 GSdx r4600
  • SPU2-X 2.0.0
  • LilyPad 0.10.0
BIOS: USA v2.00, HACKS: speedhacks: INTC Spin, Wait Loop, mVU Flag Machina
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5452 GSdx 5442 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.
NTSC-J Windows
  • Intel Core2 Duo E8500 @ 3.16Ghz
  • Nvidia GTS 250 512MB
1.1.0 r5628 GSdx 5632 SSE41
  • SPU2-X 2.0.0 5559
  • LilyPad 0.11.0 5403
Still playable... doesn't need patch anymore., Status
NTSC-U Windows 8.1 Pro
  • AMD Athlon II X4 630 2.80 GHz
  • Sapphire Radeon HD 7950 3GB
1.2.1 r529 GSdx SSE2 r529
  • SPU2-X r529
  • LilyPad Scp r5875
• Enabling 8-Bit Textures offers a small speed up

• Texture Filtering improves font text on anything higher than native resolution I got around 55-60FPS depending on the scenario. The only issue I came across was missing character shadows and minor texture flickering in at least 2 spots(outside shop window, one spot in castle). Everything else seems fine. Not sure if it freezes still as I haven't got that far.

CrazySteve88
NTSC-U Windows 10
  • i7-7700K
  • Geforce GTX 1070
1.4.0 GSdx 1.0
  • SPU2-X-9.9.0
  • LilyPad 0.11.0
Renderer: OpenGL, CRC Hack level "Partial", Game Fixes "EE time hack" seems to solves frame dips and slowdowns, MTVU, VUs-> clamping mode "none" felm
PAL Windows 7 Professional x64
  • i7 4790K @ 4GHz
  • GTX 770
1.5.0-dev2448-gd09737dbb GSdx 1.1.0 AVX2
  • SPU2-X 2.0.0
  • Lilypad 0.12.1
Frame rate drops for few seconds after entering Save Room. HimaOuji


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • ?
  • ?
ZZogl 182 Linux have so many issues, so it's almost unplayable. Some fonts become boxes, shadows are awesome. 188.134.4.34


Trivia

  • Original names: キャッスルヴァニア (SLPM-65444), 캐슬바니아 (SLKA-25082)
  • Also known as Castlevania (EU)


Known issues

Doppleganger freeze

  • Status: Active
  • Type: Serious
  • Description: Before fighting doppleganger, the cutscene will freeze.
  • Workaround: Go to Config > Emulation Settings > EE/IOP tab, and set the Clamping Mode to None.

Shadows are missing in Hardware mode

  • Status: Active
  • Type: Minor
  • Description: Shadows are missing in Hardware mode.
  • Workaround: Go to Config > Video (GS) > Plugin Settings, and set the Renderer to "OpenGL (Hardware)" and CRC Hack Level to "Partial (OpenGL Recommended)" or lower. The same CRC Hack Level in Direct3D 9 or 11 will also enable shadows, but the shadows won't renderer correctly.

Garbage Textures

  • Status: Fixed
  • Type: Minor
  • Description: The garbaged textures appear when you scroll your inventory. Shows even in Software mode.
  • Workaround: Has been fixed as of at least PCSX2 v.0.9.8.

Incorrect Sprites

  • Type: Note (not an issue)
  • Description: Some sprites will display incorrectly, such as the pink blocking effect and the text displayed upon entering a new area.
  • Workaround: Go to Config > Video(GS) > Plugin Settings, and check if the Renderer is set to "Direct3D9 (Hardware)". If so the issue can be fixed by disabling the Alpha Correction option. The issue can also be resolved by changing the Renderer to "Direct3D11 (Hardware)" or "OpenGL (Hardware)".


The gallery

Public compatibility forum links