Castlevania: Lament of Innocence: Difference between revisions

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{{Issue
{{Issue
|IssueName=Incorrect Shadows
|IssueName=Shadows are missing in hardware modes
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Shadows are incorrect
|Description=Shadows are off in hardware modes.
|Workaround=<br/>
|Workaround=Go to Config - Video (GS) - Plugin Settings and set the Renderer to "OpenGL (Hardware)" and CRC Hack Level to "Partial (OpenGL Recommended)" or lower. The same CRC Hack Level in Direct3D 9 or 11 will also enable shadows, but the shadows won't renderer correctly.
# Play in software mode (warning: this will be slow)
# or use GSDX 11.0 : correct graphics but buggy text windows
# or use GSdx r4600 or newer: Character shadows won't appear but not dark and looks nice
}}
}}
{{Issue
{{Issue
|IssueName=Garbage Textures
|IssueName=Garbage Textures
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=The garbaged textures appear when you scroll your inventory. Shows even in software mode.
|Description=The garbaged textures appear when you scroll your inventory. Shows even in software mode.
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{{Issue
{{Issue
|IssueName=Incorrect Sprites
|IssueName=Incorrect Sprites
|IsFixed=0
|IsFixed=1
|IssueLevel=-1
|IssueLevel=-1
|Description=Some sprites will display incorrectly, such as the pink blocking effect and the text displayed upon entering a new area.
|Description=Some sprites will display incorrectly, such as the pink blocking effect and the text displayed upon entering a new area.
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