Cars: Difference between revisions

758 bytes added ,  3 November 2021
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|Comments=EE/VU Rounding: Chop/Zero, Steady 60FPS in menus and 45-60 FPS during races.
|Comments=EE/VU Rounding: Chop/Zero, Steady 60FPS in menus and 45-60 FPS during races.
|Tester={{ForumUser|JBoughter}}
|Tester={{ForumUser|JBoughter}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1996
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 2560x1440 and 2880x1620
* Texture Filtering: Bilinear (Forced excluding sprite)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* Widescreen patch
</spoiler>
|Sound=
*SPU2-X
*LilyPad
|Comments=Europe v02.00(14/06/2004), Perfect, The game runs at 1620p (3K) 60 FPS, without freezes, bugs and brakes. In the emulator version 1.7.0, now there are no problems with saving.
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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{{TestingFooter}}
{{TestingFooter}}
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== Trivia ==
== Trivia ==
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* Also known as '''Disney/Pixar Cars'''
* Also known as '''Disney/Pixar Cars'''


<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->


==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName= The game fails to save.  
|IssueName= The game fails to save.  
|IsFixed=0
|IsFixed=1
|IssueLevel=2
|IssueLevel=2
|Description=The game fails to save properly when using a folder memory card. It appears to save, and appears to load, but once the emulator is restarted, the save file shows up as corrupted.
|Description=The game fails to save properly when using a folder memory card. It appears to save, and appears to load, but once the emulator is restarted, the save file shows up as corrupted.
|Workaround= Use save states
|Workaround=Fixed in emulator version 1.7.0. For older versions: Use save states.
}}
}}


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