Cars: Difference between revisions

Added Linux test.
(Added Linux test.)
(2 intermediate revisions by the same user not shown)
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|releasedateNTSCU  = June 6, 2006<br />2007 <small>(Greatest Hits)</small><br />March 24, 2015 <small>(PS2 Classics)</small>
|releasedateNTSCU  = June 6, 2006<br />2007 <small>(Greatest Hits)</small><br />March 24, 2015 <small>(PS2 Classics)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
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{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Manjaro
|CPU=?
|CPU=Ryzen 7 5800X
|GPU=?
|GPU=GTX 1070
|Revision=?
|Revision=v1.7.5584
|Graphics=?
|Graphics=Default
|Sound=?
|Sound=Default
|Comments=?
|Comments=Game runs at full speed with relatively high graphical fidelity in HW mode. Main issue is that geometry in the distance, which is supposed to fade in over time, is fully rendered in HW mode, which does in some sense make the game look a bit 'better' but does lead to some jank. I have had my save file get corrupted a couple times, but I'm not sure what could've caused that.
|Tester=?
|Tester=TheTechnician27
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->




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* Also known as '''Disney/Pixar Cars'''
* Also known as '''Disney/Pixar Cars'''


==Issues==
==Known Issues==
{{Issue
 
|IssueName=Flickering ground textures.
|IsFixed=0
|IssueLevel=0
|Description=The game has flickering ground textures in HW mode.
|Workaround=Needs "Blending accuracy:High"
}}


==Fixed Issues==
==Fixed Issues==
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}}
}}


{{Issue
|IssueName=Flickering ground textures.
|IsFixed=1
|IssueLevel=0
|Description=The game has flickering ground textures in HW mode.
|Workaround=Needs "Blending Accuracy: High".
}}


==The gallery==
==The gallery==
ninja
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