Capcom Fighting Evolution: Difference between revisions
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|genre = Fighting | |genre = Fighting | ||
|wikipedia = [http://en.wikipedia.org/wiki/Capcom_Fighting_Evolution Link] | |wikipedia = [http://en.wikipedia.org/wiki/Capcom_Fighting_Evolution Link] | ||
|gameinfo = | |gameinfo = | ||
|reviewlinks = [http://www.metacritic.com/game/playstation-2/capcom-fighting-evolution Metacritic] | |reviewlinks = [http://www.metacritic.com/game/playstation-2/capcom-fighting-evolution Metacritic] | ||
|reviewscore = 57/100 '''User Score''' 5.3/10 | |reviewscore = 57/100 '''User Score''' 5.3/10 | ||
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==Trivia== | ==Trivia== | ||
* Japanese name: '''カプコン ファイティング ジャム''' (SLPM-65794) | * Japanese name: '''カプコン ファイティング ジャム''' (SLPM-65794) | ||
* Also known as '''Capcom Fighting Jam''' (JP, EU, KO) | |||
* Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up. | * Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up. | ||
Revision as of 20:10, 29 August 2015
Developer(s): Capcom Production Studio 2
Genre: Fighting
Wikipedia: Link
Game review links: Metacritic
Game review score: 57/100 User Score 5.3/10
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U/PAL | ? |
|
0.9.8 | GSDX r4600 |
|
BIOS: USA v2.00, 60/60FPS, easy 200% speed without limiter. | Machina |
NTSC-J | Windows |
|
1.1.0 r5517 | GSdx 5464 SSE41 |
|
Runs above full speed. | |
NTSC-U | Windows |
|
1.1.0 r5576 | GSdx 5570 SSE41 [23 02 2013] |
|
Runs at 500% speed., Picture has lines in it if gsdx is in hardware mode. Looks fine in software mode. |
Trivia
- Japanese name: カプコン ファイティング ジャム (SLPM-65794)
- Also known as Capcom Fighting Jam (JP, EU, KO)
- Access the Progressive Scan menu by holding the cross and triangle keys together when the game boots up.
Known Issues
Lines Over Characters
- Type: Note (not an issue)
- Description: There are lines over characters
- Workaround: Disable Texture Filtering in GSdx.