Call of Duty 3: Difference between revisions
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|CPU=Intel Core i7 @ 3.4Ghz | |CPU=Intel Core i7 @ 3.4Ghz | ||
|GPU=Nvidia GTX 285 768MB | |GPU=Nvidia GTX 285 768MB | ||
|Revision= | |Revision=1.1.0 r5452 | ||
|Graphics=GSdx 5442 SSE41 [29 10 2012] | |Graphics=GSdx 5442 SSE41 [29 10 2012] | ||
|Sound= | |Sound= | ||
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|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
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{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
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|CPU=I5 3330 | |CPU=I5 3330 | ||
|GPU=HD radeon 6850 | |GPU=HD radeon 6850 | ||
|Revision=1.1. | |Revision=1.1.0 r5857 | ||
|Graphics=GSDX | |Graphics=GSDX | ||
|Sound= | |Sound= | ||
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== | == Gameplay Screenshots == | ||
<gallery> | <gallery widths="175px" heights="100px"> | ||
Call_of_Duty_3_Forum_1.jpg | |||
</gallery> | </gallery> | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Call-of-Duty-3-SLUS-21426-U--29022 Call of Duty 3 (SLUS 21426) (U)]}} | *[http://forums.pcsx2.net/Thread-Call-of-Duty-3-SLUS-21426-U--29022 Call of Duty 3 (SLUS 21426) (U)]}} |
Revision as of 12:34, 21 May 2015
Developer(s): Treyarch
Publisher(s): Activision
Genre: FPS
Wikipedia: Link
Game review score: 82/100
Game description: The single player is modeled after the Normandy breakout, where the British, Canadian, Polish, American, and French Resistance forces pushed into the village of Chambois, France, also known as the Falaise Gap. Unlike most other games in the Call of Duty series, the events in Call of Duty 3 are based on a single combined campaign, with the player being switched between the four nations and their respective characters for each leg of the story. There are 14 campaign missions.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.1.0 r5452 | GSdx 5442 SSE41 [29 10 2012] |
|
Status goes from playable to ingame., IPU's hang. Using SkipMPEG hack gets past intro video for new game, but hangs on loading screen. Menus are corrupt (look fine in gsdx software mode). | |
NTSC-U | Windows |
|
1.1.0 r5857 | GSDX |
|
USA v02.20(10/02/2006), Tested in the 3 firsts scenarios(no crashs)Movies okey., Hardware mode have distorcions in the game and its very slow(distorcions in the sky and some glitchs in the scenario),but software mode its fine,despite here work in my hardware a 38 fps a 48 fps in native resolution,depends of the action in the game(for example smoke situations make the game a little more slower) |