Call of Duty 2: Big Red One: Difference between revisions

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{{infobox
{{infobox
|image            = CoD2_Cover.jpeg
|image            = CoD2_Cover.jpeg
|caption          = NTSC-U Cover Art
|caption          = NTSC-U cover
|developer        = [[Treyarch]]
|developer        = Treyarch
|publisher        = [[Activision]] [[Konami]] (Japan)
|publisher        = [[Activision]] (US, EU, AU), [[Konami]] (JP)
|genre            = First-person Shooter
|genre            = Action, Shooter, Arcade
|wikipedia        = [http://en.wikipedia.org/wiki/Call_of_Duty_2:_Big_Red_One Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Call_of_Duty_2:_Big_Red_One Link]
|gameinfo          = Big Red One differs from other games in the Call of Duty franchise in that it focuses on a single Allied formation in World War II: the U.S. Army's 1st Infantry Division, which goes by the nickname Big Red One due to their unit patch which features a large red numeral one. The game covers the division's part in the invasion and liberation of North Africa, the invasion into Sicily, the landing on Omaha Beach in Europe and moving east, and eventually crossing the Siegfried Line into Germany. Each chapter is book-ended with period footage from the Military Channel, with voiceovers courtesy of Mark Hamill (who was also in the Sam Fuller film, The Big Red One), imitating a World War II documentary.
|gameinfo          = Call of Duty 2: Big Red One is a World War II shooter focused on the actions of the US Army's First Infantry Division.    This is the second console edition of Activision's intense war series, brought to home systems by new development teams, Gray Matter (of COD: United Offensive) and Treyarch. As with the previous console Call of Duty, this sequel follows the gritty realism and desperate comradery of the PC edition in an entirely different console game, with unique characters, gameplay and missions.<br />
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/call-of-duty-2-big-red-one Metacritic]
Big Red One differs from other games in the Call of Duty franchise in that it focuses on a single Allied formation in World War II: the U.S. Army's 1st Infantry Division, which goes by the nickname Big Red One due to their unit patch which features a large red numeral one. The game covers the division's part in the invasion and liberation of North Africa, the invasion into Sicily, the landing on Omaha Beach in Europe and moving east, and eventually crossing the Siegfried Line into Germany. Each chapter is book-ended with period footage from the Military Channel, with voiceovers courtesy of Mark Hamill (who was also in the Sam Fuller film, The Big Red One), imitating a World War II documentary.
|reviewscore      = 77/100
|gpu-intensive    = 1
|sw-rendering-only = 0
|widescreen        = 1
|cpu-intensive    = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/927724-call-of-duty-2-big-red-one Link]
|numberofonlineplayers = 16
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/call-of-duty-2-big-red-one Metacritic]|77/100}}
|japan_rating      = C
|au_rating        = MA
|eu_rating        = 16+
|na_rating_text    = Blood, Mild Language, Violence
|na_rating        = T
|headset          = 1
|italian          = SLES-53416
|spanish          = SLES-53416
|french            = SLES-53416
|english          = SLES-53415 & SLES-53722 & SLUS-21228 & SLUS-21318 & SLUS-21228GH
|japanese          = SLPM-66328 &  VW313-J1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-21228
|serialsNTSCU      = SLUS-21228<br />SLUS-21318 <small>(Collector's Edition)</small><br />SLUS-21228GH <small>(Greatest Hits)</small>
|CRCsNTSCU        =
|CRCsNTSCU        = E66C9699<br />E56D949D <small>(Collector's Edition)</small>
|releasedateNTSCU  = November 1, 2005
|releasedateNTSCU  = November 1, 2005<br />September 19, 2006 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-53416
|serialsPAL        = SLES-53416<br />SLES-53416/P <small>(Platinum)</small><br />SLES-53415<br />SLES-53417<br />SLES-53722 <small>(Collector's Edition)</small><br />SLES-53415/P <small>(Platinum: The Best of PlayStation 2)</small><br />SLES-53417/P <small>(Platinum)</small>
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = November 18, 2005
|releasedatePAL    = November 18, 2005<br />2006 <small>(Platinum)</small><br />2005 <small>(Collector's Edition, Australia)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-66328
|serialsNTSCJ      = SLPM-66328<br />VW313-J1
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = June 29, 2006
|releasedateNTSCJ  = June 29, 2006
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{{TestingHeader|OS=Windows}}
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{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10 Pro 64bit
|CPU=Ryzen 7 2700X (Stock)
|GPU=Nvidia RTX 3070
|Revision=1.7.3106
|Graphics= 3x Native (Vulkan)
|Sound=
* Default Settings
|Comments= Very demanding game, but it runs smoothly from start to finish without any major bugs during gameplay. Dust particles of explosions may appear slightly dithered. Final levels suffer from minor audio bugs (layered voice clips). Videos that play between some of the missions are heavily bugged (black screen/audio glitches)
|Tester=KKC_Tauboss
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|GPU=Nvidia GTX 285 768MB
|Revision=24 02 2013 1.1.0 r5576
|Revision=1.1.0 r5576
|Graphics=GSdx 5570 SSE41 [23 02 2013]
|Graphics=GSdx 5570 SSE41 [23 02 2013]
|Sound=
|Sound=
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|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
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|Status=2
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|Tester={{ForumUser|refraction}}
}}
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{{TestingFooter}}


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{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=PAL
|OS=?
|OS=Solus, kernel 5.2.20
|CPU=?
|CPU=Intel Core i5-4570 CPU @ 3.20 GHz
|GPU=?
|GPU=NVIDIA GeForce GTX 760 2 GB
|Revision=?
|Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/e7d1a58a5a5f6049869354e2df98ba44798db2fe e7d1a58])
|Graphics=?
|Graphics=GSdx 1.1.0 AVX2
|Sound=?
<!--
|Comments=?
* Renderer: OpenGL (Software)
|Tester=?
-->
|Sound=
* SPU2-X 2.0.0
* OnePAD 0 2.0.0
|Comments=Playable at around 30% speed with the specified settings (unspecified settings at default value). Hardware mode has several graphical issues, both in-game and in menus.
|Tester=Ratchet66
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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==Trivia==
* Original names: '''コール オブ デューティー 2 ビッグ レッド ワン''' (SLPM-66328)
* Also known as '''Call of Duty 2: Big Red One Special Edition''' (US)
* Widescreen only supported in the '''Collector's Edition'''


<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
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==Known Issues==


==Fixed Issues==
{{Issue
{{Issue
|IssueName=
|IssueName=Graphic bugs
|IsFixed=
|IsFixed=1
|IssueLevel=
|IssueLevel=1
|Description=
|Description=In hardware mode, in the main menu and in the game, it has a large number of graphical errors and loads the GPU.
|Workaround=
|Workaround=Fixed in recent builds 1.7. For older versions: use '''Software mode'''.
}}
}}
-->


==The gallery==
 
<gallery>
== Gameplay Screenshots ==
File:Call_of_Duty_2_Big_Red_One_Forum_1.jpg|Call of Duty 2: Big Red One (SLUS 21228)
<gallery widths="175px" heights="100px">
File:Call_of_Duty_2_Big_Red_One_Forum_3.jpg|Call of Duty 2: Big Red One (SLES 53415)
Call_of_Duty_2_Big_Red_One_Forum_1.jpg
Call_of_Duty_2_Big_Red_One_Forum_3.jpg
</gallery>
</gallery>


[[Category:temp Navbox required]]
 
{{Call of Duty Franchise}}


{{ForumLinksList|list=
{{ForumLinksList|list=
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*[http://forums.pcsx2.net/Thread-Call-of-Duty-2-Big-Red-One-SLES-53415-E Call of Duty 2 - Big Red One (SLES 53415) (E)]
*[http://forums.pcsx2.net/Thread-Call-of-Duty-2-Big-Red-One-SLES-53415-E Call of Duty 2 - Big Red One (SLES 53415) (E)]
*[http://forums.pcsx2.net/Thread-Call-of-Duty-2-Big-Red-One-Collector-s-Edition-SLUS-21318-U Call of Duty 2 - Big Red One (Collector's Edition) (SLUS 21318) (U)]}}
*[http://forums.pcsx2.net/Thread-Call-of-Duty-2-Big-Red-One-Collector-s-Edition-SLUS-21318-U Call of Duty 2 - Big Red One (Collector's Edition) (SLUS 21318) (U)]}}
[[Category:temp Navbox required]]

Latest revision as of 10:25, 27 March 2024

Call of Duty 2: Big Red One

NTSC-U cover
Game general and emulation properties:
CERO rating: C
ESRB rating: T (Blood, Mild Language, Violence)
PEGI rating: 16+
OFLC rating: MA
Game supports headset
Widescreen supported natively
GPU intensive game
CPU intensive game
Hardware rendering is supported
Supported up to sixteen LAN/online players
Languages supported:
English: SLES-53415 & SLES-53722 & SLUS-21228 & SLUS-21318 & SLUS-21228GH
Japanese: SLPM-66328 & VW313-J1
French: SLES-53416
Spanish: SLES-53416
Italian: SLES-53416
Region NTSC-U:
Serial numbers: SLUS-21228
SLUS-21318 (Collector's Edition)
SLUS-21228GH (Greatest Hits)
Release date: November 1, 2005
September 19, 2006 (Greatest Hits)
CRCs: E66C9699
E56D949D (Collector's Edition)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53416
SLES-53416/P (Platinum)
SLES-53415
SLES-53417
SLES-53722 (Collector's Edition)
SLES-53415/P (Platinum: The Best of PlayStation 2)
SLES-53417/P (Platinum)
Release date: November 18, 2005
2006 (Platinum)
2005 (Collector's Edition, Australia)
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66328
VW313-J1
Release date: June 29, 2006
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Treyarch
Publisher(s): Activision (US, EU, AU), Konami (JP)
Genre: Action, Shooter, Arcade
Wikipedia: Link
Game review links: Metacritic77/100
Game description: Call of Duty 2: Big Red One is a World War II shooter focused on the actions of the US Army's First Infantry Division. This is the second console edition of Activision's intense war series, brought to home systems by new development teams, Gray Matter (of COD: United Offensive) and Treyarch. As with the previous console Call of Duty, this sequel follows the gritty realism and desperate comradery of the PC edition in an entirely different console game, with unique characters, gameplay and missions.
Big Red One differs from other games in the Call of Duty franchise in that it focuses on a single Allied formation in World War II: the U.S. Army's 1st Infantry Division, which goes by the nickname Big Red One due to their unit patch which features a large red numeral one. The game covers the division's part in the invasion and liberation of North Africa, the invasion into Sicily, the landing on Omaha Beach in Europe and moving east, and eventually crossing the Siegfried Line into Germany. Each chapter is book-ended with period footage from the Military Channel, with voiceovers courtesy of Mark Hamill (who was also in the Sam Fuller film, The Big Red One), imitating a World War II documentary.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Windows 10 Pro 64bit
  • Ryzen 7 2700X (Stock)
  • Nvidia RTX 3070
1.7.3106 3x Native (Vulkan)
  • Default Settings
Very demanding game, but it runs smoothly from start to finish without any major bugs during gameplay. Dust particles of explosions may appear slightly dithered. Final levels suffer from minor audio bugs (layered voice clips). Videos that play between some of the missions are heavily bugged (black screen/audio glitches) KKC_Tauboss
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5576 GSdx 5570 SSE41 [23 02 2013]
  • SPU2-X 2.0.0 [24 02 2013]
  • LilyPad 0.11.0 [13 01 2013]
Runs at 50% speed., Menus and ingame graphics textures are corrupt if gsdx is in hardware mode. Looks fine in software mode.
PAL Windows
  • Intel Core i7 @ 3.8Ghz
  • Nvidia GTX 570 1368MB
1.1.0 r5829 GSDX
  • SPU2-X
  • ?
Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Playable. Must be played in software mode as hardware mode is full of graphical errors. Game is very GPU heavy also, so software mode is actually quicker., Hardware mode has many texture errors with menus and ingame.



Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Solus, kernel 5.2.20
  • Intel Core i5-4570 CPU @ 3.20 GHz
  • NVIDIA GeForce GTX 760 2 GB
1.5.0 (e7d1a58) GSdx 1.1.0 AVX2
  • SPU2-X 2.0.0
  • OnePAD 0 2.0.0
Playable at around 30% speed with the specified settings (unspecified settings at default value). Hardware mode has several graphical issues, both in-game and in menus. Ratchet66


Trivia

  • Original names: コール オブ デューティー 2 ビッグ レッド ワン (SLPM-66328)
  • Also known as Call of Duty 2: Big Red One Special Edition (US)
  • Widescreen only supported in the Collector's Edition


Fixed Issues

Graphic bugs

  • Status: Fixed
  • Type: Serious
  • Description: In hardware mode, in the main menu and in the game, it has a large number of graphical errors and loads the GPU.
  • Workaround: Fixed in recent builds 1.7. For older versions: use Software mode.


Gameplay Screenshots


Public compatibility forum links