Call of Duty 2: Big Red One: Difference between revisions

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|publisher        = [[Activision]] (US, EU, AU), [[Konami]] (JP)
|publisher        = [[Activision]] (US, EU, AU), [[Konami]] (JP)
|genre            = Action, Shooter, Arcade
|genre            = Action, Shooter, Arcade
|wikipedia        = [http://en.wikipedia.org/wiki/Call_of_Duty_2:_Big_Red_One Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Call_of_Duty_2:_Big_Red_One Link]
|gameinfo          = Call of Duty 2: Big Red One is a World War II shooter focused on the actions of the US Army's First Infantry Division.    This is the second console edition of Activision's intense war series, brought to home systems by new development teams, Gray Matter (of COD: United Offensive) and Treyarch. As with the previous console Call of Duty, this sequel follows the gritty realism and desperate comradery of the PC edition in an entirely different console game, with unique characters, gameplay and missions.<br />
|gameinfo          = Call of Duty 2: Big Red One is a World War II shooter focused on the actions of the US Army's First Infantry Division.    This is the second console edition of Activision's intense war series, brought to home systems by new development teams, Gray Matter (of COD: United Offensive) and Treyarch. As with the previous console Call of Duty, this sequel follows the gritty realism and desperate comradery of the PC edition in an entirely different console game, with unique characters, gameplay and missions.<br />
Big Red One differs from other games in the Call of Duty franchise in that it focuses on a single Allied formation in World War II: the U.S. Army's 1st Infantry Division, which goes by the nickname Big Red One due to their unit patch which features a large red numeral one. The game covers the division's part in the invasion and liberation of North Africa, the invasion into Sicily, the landing on Omaha Beach in Europe and moving east, and eventually crossing the Siegfried Line into Germany. Each chapter is book-ended with period footage from the Military Channel, with voiceovers courtesy of Mark Hamill (who was also in the Sam Fuller film, The Big Red One), imitating a World War II documentary.
Big Red One differs from other games in the Call of Duty franchise in that it focuses on a single Allied formation in World War II: the U.S. Army's 1st Infantry Division, which goes by the nickname Big Red One due to their unit patch which features a large red numeral one. The game covers the division's part in the invasion and liberation of North Africa, the invasion into Sicily, the landing on Omaha Beach in Europe and moving east, and eventually crossing the Siegfried Line into Germany. Each chapter is book-ended with period footage from the Military Channel, with voiceovers courtesy of Mark Hamill (who was also in the Sam Fuller film, The Big Red One), imitating a World War II documentary.
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|gamefaqslink      = [http://www.gamefaqs.com/ps2/927724-call-of-duty-2-big-red-one Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/927724-call-of-duty-2-big-red-one Link]
|numberofonlineplayers = 16
|numberofonlineplayers = 16
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/call-of-duty-2-big-red-one Metacritic]|77/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/call-of-duty-2-big-red-one Metacritic]|77/100}}
|japan_rating      = C
|japan_rating      = C
|au_rating        = MA
|au_rating        = MA
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{{TestingHeader|OS=Windows}}
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{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10 Pro 64bit
|CPU=Ryzen 7 2700X (Stock)
|GPU=Nvidia RTX 3070
|Revision=1.7.3106
|Graphics= 3x Native (Vulkan)
|Sound=
* Default Settings
|Comments= Very demanding game, but it runs smoothly from start to finish without any major bugs during gameplay. Dust particles of explosions may appear slightly dithered. Final levels suffer from minor audio bugs (layered voice clips). Videos that play between some of the missions are heavily bugged (black screen/audio glitches)
|Tester=KKC_Tauboss
}}
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|Status=2
|Status=2
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|Tester={{ForumUser|refraction}}
}}
}}
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