Burnout Revenge: Difference between revisions

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{{infobox game
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|image            = burnrevenge.jpg
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|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
|pcsx2ver          = SVN r5051
|gsname            = GSdx
|gsver            = D3D11 r5051
|soundname        = SPU2-X
|soundver          = r5025
|padname          =
|padver            =
|dvdplugname      =
|dvdplugver        =
|biosver          =
|hacks            = '''Preset = Balanced and/or EE CycleRate = x2 / mVU Block Hack and MTVU checked / Scaling x3 / Everything else at default.'''
|fpsinfo          =
|comment          = The game runs at full speed all time but still have some graphical glitches. Atleast in the latest SVNs the vertical lines was fixed (in 0.9.8 still have these lines) and the black sky is still present . Also the sound (mostly the musics in races) is running a bit choppy. SOUND FIX: audio plugin settings, output settings: 1-XAudio 2, synchronizing mode: Async Mix. no sound problems since.
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|linuxpcsx2ver    =
|linuxgsname      =
|linuxgsver        =
|linuxsoundname    =
|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          = Intel Core i5 2500 @ 3.3GHz
|gputype          = AMD Radeon HD 6850
|pccomment        =
}}
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{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=Intel Core i5 2500 @ 3.3GHz
|GPU=AMD Radeon HD 6850
|Revision=SVN r5051
|Graphics=GSdx D3D11 r5051
|Sound=SPU2-X r5025
|Comments=HACKS: '''Preset = Balanced and/or EE CycleRate = x2 / mVU Block Hack and MTVU checked / Scaling x3 / Everything else at default.''', The game runs at full speed all time but still have some graphical glitches. Atleast in the latest SVNs the vertical lines was fixed (in 0.9.8 still have these lines) and the black sky is still present . Also the sound (mostly the musics in races) is running a bit choppy. SOUND FIX: audio plugin settings, output settings: 1-XAudio 2, synchronizing mode: Async Mix. no sound problems since.
|Tester=?
}}
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|Comments=?
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==Known Issues:==
==Known Issues:==

Revision as of 16:27, 13 August 2014

Burnout Revenge

Region NTSC-U:
Serial numbers: SLUS-21242
Release date: September 13, 2005
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: September 23, 2005
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Release date: October 20, 2005
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Criterion Games
Genre: Racing
Wikipedia: http://en.wikipedia.org/wiki/Burnout_Revenge


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • Intel Core i5 2500 @ 3.3GHz
  • AMD Radeon HD 6850
SVN r5051 GSdx D3D11 r5051 SPU2-X r5025 HACKS: Preset = Balanced and/or EE CycleRate = x2 / mVU Block Hack and MTVU checked / Scaling x3 / Everything else at default., The game runs at full speed all time but still have some graphical glitches. Atleast in the latest SVNs the vertical lines was fixed (in 0.9.8 still have these lines) and the black sky is still present . Also the sound (mostly the musics in races) is running a bit choppy. SOUND FIX: audio plugin settings, output settings: 1-XAudio 2, synchronizing mode: Async Mix. no sound problems since. ?



Known Issues:

Black Sky in GSdx Hardware Mode

  • Status: Active
  • Type: Minor
  • Description: The sky is not rendered in GSdx Hardware mode.
  • Workaround: to fix this , before the race starts at the car selection screen press F9 to change the GSdx to software mode and when the race starts press F9 again to change back to hardware mode.